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  1. #1
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shunye View Post
    when did anyone say anything about ranged being harder to play than melee? stop trying to sidetrack the thread. also you are obviously ignoring ranged positioning for maximizing bard songs and avoiding boss mechanics when you are in the middle of a cast for a caster. when it gets to hard modes it will balance out.
    Unlike you I actually read the whole thread... Read pages 5, 6 and 7 (not sure how many posts you can see per thread) where people got into a heated debate about Ranged vs. Melee.

    All I see (and thank you for reinforcing my point) are butt-hurt BRDs who get called on out on their lawls-i-can-attack-the-boss-while-running-and-having-my-back-to-him mechanics and reassuring themselves they're not playing an easy-mode class that's completely out-of-whack.

    I could care less you picked the easiest class to play in the game (it's not your fault they also made it one of the most OP'd class in the game as well as making them support but that's a whole different topic) but at least don't be a hypocrite when someone calls you out on your class.

    Again: if you haven't suffered the plight of a melee DPS class, you don't know what you're talking about.

    --EDIT--

    Wanted to touch on your point.

    Ranged classes have two positioning combat mechanics to care about and one class (yours) arguably only has one:

    1. BLMs have to worry about cancellation of cast time and staying out of AoEs;

    2. As it currently stands, unless your party specifically asks you to, BRDs only have to worry about AoE damage and maybe having to stand next to party members in order to apply your songs. Hell, a skilled BRD negates situational awareness point #2 by being smart and being aware of his/her positiniong at all times to reduce run time and maximize DPS output.

    Here's an overlook for melee classes:
    1. Need to position yourself at back/flank at all times to maximize DPS output.

    2. Is the tank moving the mob? If yes, you better be running in front of the mob if you want to DPS it and not get the message that the mob is too far from you or close to you. If no, then sit there and conduct your rotation.

    3. Does the boss have mechanics where it's constantly moving/re-appearing? If yes, melee DPS are pretty much hosed.

    4. Does the boss have mechanics where its flank/back isn't shown? The Demon Wall would like to have a talk with you.

    5. If my Charge isn't up, again, ranged classes can be on their 2nd GCD cast while I'm barely even starting my first rotation.

    This is not the fault of the players. This is the way SE designed the class and thought it'd be okay to balance ranged and melee exactly in the same way when it's obvious that one set of classes has an inherent (and unfair) advantage over an other set of DPS classes.

    I'm sure that once the honeymoon period dies down and more people start reaching end-game, a lot of people are going to notice these disparities and demand answers.

    My solution would be to decrease melee GCD by 0.5 seconds (exactly like in WoW). It'd balance everything out and would give melee an even-level playing field by enabling them to make up for the lost DPS due to mob positioning and boss mechanics that are counter-intuitive and don't let us unlock our full potential.
    (4)
    Last edited by roflcaust; 09-04-2013 at 05:34 AM.

  2. #2
    Player
    Kasrai's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Kasrai Anellie
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by roflcaust View Post
    All I see (and thank you for reinforcing my point) are butt-hurt BRDs who get called on out on their lawls-i-can-attack-the-boss-while-running-and-having-my-back-to-him mechanics and reassuring themselves they're not playing an easy-mode class that's completely out-of-whack.

    I could care less you picked the easiest class to play in the game (it's not your fault they also made it one of the most OP'd class in the game as well as making them support but that's a whole different topic) but at least don't be a hypocrite when someone calls you out on your class.

    Again: if you haven't suffered the plight of a melee DPS class, you don't know what you're talking about.
    All I see is a butt-hurt melee talking about how hard melee is with a "me against the world" attitude to justify his decision on choosing to play a melee class.

    Cry in another thread. This one is for the highest DPS classes.
    (2)

  3. #3
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kasrai View Post
    All I see is a butt-hurt melee talking about how hard melee is with a "me against the world" attitude to justify his decision on choosing to play a melee class.

    Cry in another thread. This one is for the highest DPS classes.
    I've provided valid points as to what are the inherent advantages of ranged vs. melee.

    Besides insulting me, what can you tell me to disprove that your easy-mode class is just too good right now? You're the best of both worlds: you're either top the DPS chart if you want or turn yourself into an irreplaceable support role by buffing all your other party members.

    So what should we do according to your oh-so-wise wisdom? All melee classes should stop QQ'ing, re-roll ranged classes and drink the Kool-Aid as you are?

    Nah, I have a tendency to pass the classes designed for mentally challenged players and pick the ones with the highest DPS potential (MNK).

    I'll complain when these classes cannot attain the goal set-out by developers because of their own incompetence.

    And of course I'm justifying playing a melee class. I've invested a lot of time and theorycrafting just to throw it all away.
    (6)

  4. #4
    Player
    Eckoh's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Eckoh Saotome
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by roflcaust View Post

    And of course I'm justifying playing a melee class. I've invested a lot of time and theorycrafting just to throw it all away.
    so you are just oozing tears because you do not have to move from any ranged mechanics and still low DPS????


    your posts consist of "ranged are derps melee needs more"

    there are 0 fights that require a monk.... everything past the story mode 8 mans need bards.
    (0)

  5. #5
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Eckoh View Post
    everything past the story mode 8 mans need bards.
    One certain FC would disagree:
    http://cdn.guildwork.net/albums/imag...50e601900a.jpg
    (2 paladins, 2 white mages, 3 monks, 1 dragoon.)
    http://cdn.guildwork.net/albums/imag...50dfa959e1.jpg
    (2 paladins, 2 white mages, 2 monks, 2 dragoons.)
    http://abload.de/img/ffxiv_09022013_005807w9xix.png
    (2 paladins, 2 white mages, 2 monks, 2 dragoons.)

    And no, this is not me or my FC. Just sayin', Bards are not needed.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  6. #6
    Player
    TheWitcher's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Meta Vahn
    World
    Cactuar
    Main Class
    Gladiator Lv 59
    Quote Originally Posted by Eckoh View Post
    so you are just oozing tears because you do not have to move from any ranged mechanics and still low DPS????


    your posts consist of "ranged are derps melee needs more"


    there are 0 fights that require a monk.... everything past the story mode 8 mans need bards.
    Sorry but no one will need a bard once people learn the fights, the interupts and single target limit breaks will be far superior to anything a bard can bring along, that plus chain mantras would be better than chain crap songs
    (2)