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  1. #1
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    what's the difference between "DPS" and "Total Overall Damage" (from the parser), i'm always on top of Overall Damage (as MNK and without counting limit break), but my DPS is always different, can varies between 90~177.
    (0)

  2. #2
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Nexxus View Post
    what's the difference between "DPS" and "Total Overall Damage" (from the parser), i'm always on top of Overall Damage (as MNK and without counting limit break), but my DPS is always different, can varies between 90~177.
    They are related. DPS is just overall damage divided by time. DPS is just easier to compare class to class.
    (0)

  3. #3
    Player
    Dixa's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Dixa Lorvaelis
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    basing on emnity does not make sense either. there hasn't been an mmorpg that has made 1 pt of dmg = 1 pt of threat universally regardless of source probably since dark age of camelot. in this game, dots may generate extra threat. a dot with a debuff may generate bonus threat.

    in addition, bards have - as far as i know - the only threat reducing ability in the game. don't know if it's cross class.

    when talking about dps and overall damage you have to add a third variable here - the entire dungeon run, or per fight. per fight, dps = your total damage for that fight divided by length in seconds. for an overall dungeon run it can be hard if the game does not immediately drop you to an out-of-combat state when the target dies. this leads to extra seconds being added and for the overall damage done will make your dps seem lower than it should be. this is why - historically - the only dps that has ever mattered is the dps done during boss encounters, or on target dummies to establish a baseline.
    (0)

  4. #4
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Dixa View Post
    in addition, bards have - as far as i know - the only threat reducing ability in the game. don't know if it's cross class.
    Actually Dragoons have enmity reduction from Elusive Jump. Not many people, or even most Dragoons, are aware of this. So if you see a Dragoon low on the threat meter it just means he saw himself catching up to the tank due to his massive dps and popped EJ to drop himself down
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  5. #5
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Adjusting scaling for Melee would be a good compensation for it as well. I would prefer that to an even faster gcd than monks already have.
    (6)

  6. #6
    Player
    ChanceSkeleton's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Chance Skeleton
    World
    Famfrit
    Main Class
    Lancer Lv 34
    Archer/Bard has got to be the strongest sustained DPS in the game because everything can be cast on the move. Positioning hardly matters to them, whereas all the melee classes have to run in and out of red circles all fight and casters have to stand still, risking damage from wayward red circles. Archers/Bard can run around freely mashing on their skills every time its up with little regard to the monster. As long as they are not standing in the red circles, they are constantly applying damage.
    (1)

  7. #7
    Player
    DrEubanks's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Happy Taint
    World
    Ultros
    Main Class
    Archer Lv 15
    Quote Originally Posted by ChanceSkeleton View Post
    Archer/Bard has got to be the strongest sustained DPS in the game because everything can be cast on the move. Positioning hardly matters to them, whereas all the melee classes have to run in and out of red circles all fight and casters have to stand still, risking damage from wayward red circles. Archers/Bard can run around freely mashing on their skills every time its up with little regard to the monster. As long as they are not standing in the red circles, they are constantly applying damage.
    Here's the difference between ranged dps:

    Bard = highest single target dps
    BLM = highest AOE dps
    SMN = most versatile dps

    Nailed it!
    (2)

  8. #8
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by DrEubanks View Post
    Here's the difference between ranged dps:

    Bard = highest single target dps
    BLM = highest AOE dps
    SMN = most versatile dps

    Nailed it!
    LoL at the SMN part.

    SMN is the most underwhelming class right now sadly. At least the other classes have some mojo.
    (0)
    Last edited by kukurumei; 09-04-2013 at 02:33 PM.

  9. #9
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    Quote Originally Posted by Aicasia View Post
    Are you serious right now? The question is ALWAYS under optimal conditions, such as Patchwerk or a Target Dummy. I didn't think this was that hard to understand, considering it has been said MULTIPLE TIMES.
    Considering we're talking about Ifrit at times, and posting DPS parsers of high level dungeons at others, should I just call you a poo poo head and be done with the random implied insults? Also how much HP does the Dummy Have? Defenses? Level? What buffs do you have?

    Seriously. Think about what you're trying to figure out. The class that does the most damage. That's like trying to figure out which sport is the best ever. Good luck with that.

    My unfailing, erect, and ready to perform, black hat will always be better then your weak, effeminate archer's bonnet.
    (3)
    Last edited by HoroBoro; 09-04-2013 at 10:12 AM.

  10. #10
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by HoroBoro View Post
    Considering we're talking about Ifrit at times, and posting DPS parsers of high level dungeons at others, should I just call you a poo poo head and be done with the random implied insults? Also how much HP does the Dummy Have? Defenses? Level? What buffs do you have?

    Seriously. Think about what you're trying to figure out. The class that does the most damage. That's like trying to figure out which sport is the best ever. Good luck with that.

    My unfailing, erect, and ready to perform, black hat will always be better then your weak, effeminate archer's bonnet.
    Effeminate in JP games>>>>>>all, you should know this by now.
    (0)

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