what's the difference between "DPS" and "Total Overall Damage" (from the parser), i'm always on top of Overall Damage (as MNK and without counting limit break), but my DPS is always different, can varies between 90~177.


what's the difference between "DPS" and "Total Overall Damage" (from the parser), i'm always on top of Overall Damage (as MNK and without counting limit break), but my DPS is always different, can varies between 90~177.
They are related. DPS is just overall damage divided by time. DPS is just easier to compare class to class.
basing on emnity does not make sense either. there hasn't been an mmorpg that has made 1 pt of dmg = 1 pt of threat universally regardless of source probably since dark age of camelot. in this game, dots may generate extra threat. a dot with a debuff may generate bonus threat.
in addition, bards have - as far as i know - the only threat reducing ability in the game. don't know if it's cross class.
when talking about dps and overall damage you have to add a third variable here - the entire dungeon run, or per fight. per fight, dps = your total damage for that fight divided by length in seconds. for an overall dungeon run it can be hard if the game does not immediately drop you to an out-of-combat state when the target dies. this leads to extra seconds being added and for the overall damage done will make your dps seem lower than it should be. this is why - historically - the only dps that has ever mattered is the dps done during boss encounters, or on target dummies to establish a baseline.

Actually Dragoons have enmity reduction from Elusive Jump. Not many people, or even most Dragoons, are aware of this. So if you see a Dragoon low on the threat meter it just means he saw himself catching up to the tank due to his massive dps and popped EJ to drop himself down![]()
Error 3102, 90000, 1017, 2002, 2/3 survivor
Adjusting scaling for Melee would be a good compensation for it as well. I would prefer that to an even faster gcd than monks already have.
Archer/Bard has got to be the strongest sustained DPS in the game because everything can be cast on the move. Positioning hardly matters to them, whereas all the melee classes have to run in and out of red circles all fight and casters have to stand still, risking damage from wayward red circles. Archers/Bard can run around freely mashing on their skills every time its up with little regard to the monster. As long as they are not standing in the red circles, they are constantly applying damage.
Here's the difference between ranged dps:Archer/Bard has got to be the strongest sustained DPS in the game because everything can be cast on the move. Positioning hardly matters to them, whereas all the melee classes have to run in and out of red circles all fight and casters have to stand still, risking damage from wayward red circles. Archers/Bard can run around freely mashing on their skills every time its up with little regard to the monster. As long as they are not standing in the red circles, they are constantly applying damage.
Bard = highest single target dps
BLM = highest AOE dps
SMN = most versatile dps
Nailed it!
Last edited by kukurumei; 09-04-2013 at 02:33 PM.

Considering we're talking about Ifrit at times, and posting DPS parsers of high level dungeons at others, should I just call you a poo poo head and be done with the random implied insults? Also how much HP does the Dummy Have? Defenses? Level? What buffs do you have?
Seriously. Think about what you're trying to figure out. The class that does the most damage. That's like trying to figure out which sport is the best ever. Good luck with that.
My unfailing, erect, and ready to perform, black hat will always be better then your weak, effeminate archer's bonnet.
Last edited by HoroBoro; 09-04-2013 at 10:12 AM.
Effeminate in JP games>>>>>>all, you should know this by now.Considering we're talking about Ifrit at times, and posting DPS parsers of high level dungeons at others, should I just call you a poo poo head and be done with the random implied insults? Also how much HP does the Dummy Have? Defenses? Level? What buffs do you have?
Seriously. Think about what you're trying to figure out. The class that does the most damage. That's like trying to figure out which sport is the best ever. Good luck with that.
My unfailing, erect, and ready to perform, black hat will always be better then your weak, effeminate archer's bonnet.
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