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  1. #1
    Player
    Dixa's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Dixa Lorvaelis
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Aicasia View Post
    You have never actually raided in WoW if you think that last statement about tank and spanks is at all true.
    or raided at all if he thinks that high dmg every 2.5 (really 3 seconds due to latency) seconds is > 2 to 3x as many hits for greater than half of that on each hit while being 100% mobile at all times.
    (0)

  2. #2
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Schitzen View Post
    Too bad your monk has to be in melee range and behind the mob the entire fight or you're not doing anything. Too bad the fights aren't all WoW styled tank and spanks, amirite?

    Lol monk has only to be behind for bootshine and true strike.

    In fact Amdapor keep last boss monk keeps ahead of parsers by sitting as side and never losing a stack of greased lighting whole fight.
    (0)

  3. #3
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ilJumperMT View Post
    Lol monk has only to be behind for bootshine and true strike.

    In fact Amdapor keep last boss monk keeps ahead of parsers by sitting as side and never losing a stack of greased lighting whole fight.
    Quote Originally Posted by Usotsuki View Post
    As far as i heard, one dot gets tracked and the other (that does no initial damage) does not get tracked. As long as parser aren't really fleshed out, the parses aren't more than good guesses.

    WTF so keeping Touch of Death and Fracture all time does not increase my e-penis!?
    (0)

  4. #4
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Schitzen View Post
    Too bad your monk has to be in melee range and behind the mob the entire fight or you're not doing anything. Too bad the fights aren't all WoW styled tank and spanks, amirite?
    You do realize we don't need to be behind for all but two attacks right?
    (1)

  5. #5
    Player
    Schitzen's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Schitzen Giggles
    World
    Leviathan
    Main Class
    Archer Lv 46
    Quote Originally Posted by Subucnimorning View Post
    You do realize we don't need to be behind for all but two attacks right?
    Melee range is still preferable?
    (0)

  6. #6
    Player
    Zeckz's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Lyra Zeck
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Honestly from doing a bunch of endgame dungeons, I feel like (in comparable gear) every dps class is pretty dang close to every other dps class. Nailing your rotation and playing your class well are going to be much bigger factors than which class you happen to be, that's how tight everything seems to be. Sure some fights will favor certain classes over others, but a skilled player will make up that difference every time.

    Basically, give me a talented player playing a "lesser" class any day over a "best" class played by a mediocre player. You do zero dps when you're dead.
    (1)

  7. #7
    Player
    Dixa's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Dixa Lorvaelis
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zeckz View Post
    Honestly from doing a bunch of endgame dungeons, I feel like (in comparable gear) every dps class is pretty dang close to every other dps class. Nailing your rotation and playing your class well are going to be much bigger factors than which class you happen to be, that's how tight everything seems to be. Sure some fights will favor certain classes over others, but a skilled player will make up that difference every time.

    Basically, give me a talented player playing a "lesser" class any day over a "best" class played by a mediocre player. You do zero dps when you're dead.
    it feels this way because there is no accurate way to gauge the performance of the classes right now. anecdotal evidence is anecdotal.
    (0)

  8. #8
    Player
    Zeckz's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Lyra Zeck
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dixa View Post
    it feels this way because there is no accurate way to gauge the performance of the classes right now. anecdotal evidence is anecdotal.
    Hence why I said "feel like". That's a qualitative statement. See how that works.
    (1)

  9. #9
    Player
    Eckoh's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Eckoh Saotome
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dixa View Post
    it feels this way because there is no accurate way to gauge the performance of the classes right now. anecdotal evidence is anecdotal.
    actually there are parsers giving empirical evidence showing bards ahead.

    Granted no matter what class is doing the most everyone else will call it "easy mode" because of their inability to do the same damage.
    (0)

  10. #10
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by GreenMagus View Post
    I occasionally see people saying Summoners are bad DPS, and some dont even allow one in their party.

    They're not that bad, are they?
    Unless parsers are broken, Summoners does barely more damage than a warrior tanking.
    (0)

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