Of course you would die when you have such a retarded battle system in place. Healing shouldn't be about mashing AoE heals as fast as possible. There's absolutely zero depth to FFXIV's combat so why not change that?lol take away the aoe heals and i'll see most of you laying down dead during battles. i'd be glad to walk over your dead bodies and take the mob you spent a while tryin to kill just to run out of mp due to the double mp cost.
you want a system that punishes aoe heals when you are fighting against mobs that do around 700-1000 damage per aoe attack. if you did the suggestion above and made aoe only heal each person for 100 with twice the cool down you would need 7 mages and one dd to try and fight a mob such as a great buffalo.




and there's zero chance for success with the proposed change either. healing should be about keeping your party alive however you can.
http://crystalknights.guildwork.com/

Healing should be a big decision making role. You should have to decide what to do, and when to do it. By seperating aoe into seperate spells you get more decisions, and it would be a lot easier to balance. Instead of having to balance every single spell in the game, all you have to worry about are the specific aoe spells.
I think a lot of legitimate arguments have been made but despite them, I do feel that seperating them would be beneficial. Especially since the combat system will be changing soon and will cause people to have to adapt to different things. If they make a change like this, that would be the best time to do it.



Well when you have almost unlimited amounts of mp and spam AoE heals all the time, it makes being healers pretty friggin boring. I like to make decisions on who needs a priority heal. I do NOT like targeting someone who is inbetween most of the party members and heal them all for the same amount as I could have single cured. This game is easy enough and it needs some kind of challenge.




yeah it is almost unlimited..........Well when you have almost unlimited amounts of mp and spam AoE heals all the time, it makes being healers pretty friggin boring. I like to make decisions on who needs a priority heal. I do NOT like targeting someone who is inbetween most of the party members and heal them all for the same amount as I could have single cured. This game is easy enough and it needs some kind of challenge.
i just love to see the lower ranked players trying to explain to the higher ranked players, which have learned the class, on how to play that class. this game does have roles. sorry some people do not think so because they cannot handle more than one role at a time, but it is a fact. when in party i am the one that buffs and keeps buffs up, keeps dot's up, keeps the members alive, joins battle regimens to keep debuffs on the mobs, along with other things. there is no role for someone that sits and heals only. quite frankly i have just as many responsibilities as the battle class does in the party and have even more responsibilities than that.
there is nothing that the battle class does that i do not do in party, but there are multiple things i do in party that they not. if you can name even one thing that a battle class does in party a mage doesn't do also i will drop the argument. i am not saying it is a difficult class, but i am saying by far is is more engaging than battle classes are.
http://crystalknights.guildwork.com/



Rank has nothing to do with it. What don't you get about that? The only thing difficult for you at your rank is NM.. that's ityeah it is almost unlimited..........
i just love to see the lower ranked players trying to explain to the higher ranked players, which have learned the class, on how to play that class. this game does have roles. sorry some people do not think so because they cannot handle more than one role at a time, but it is a fact. when in party i am the one that buffs and keeps buffs up, keeps dot's up, keeps the members alive, joins battle regimens to keep debuffs on the mobs, along with other things. there is no role for someone that sits and heals only. quite frankly i have just as many responsibilities as the battle class does in the party and have even more responsibilities than that.
there is nothing that the battle class does that i do not do in party, but there are multiple things i do in party that they not. if you can name even one thing that a battle class does in party a mage doesn't do also i will drop the argument. i am not saying it is a difficult class, but i am saying by far is is more engaging than battle classes are.
Last edited by Rahlk; 05-02-2011 at 04:58 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.




oh nice just because you cannot point out even one thing battle does that mages don't do even though i pointed out many things mages do that they do not you take a personal shot. rank has everything to do with the fact that they have multiple things for a mage to do whether you agree or not at any level. the higher levels just have found this out already.
Last edited by Rahlk; 05-02-2011 at 04:58 PM.
http://crystalknights.guildwork.com/
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