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  1. #1
    Player
    Ava's Avatar
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    Mar 2011
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    Gridania
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    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90

    Remove AOE Toggle

    I feel that currently FFXIV suffers from an issue that is only going to get worse in the future. And that is the issue of making an interface usable on both keyboard/mouse and controller. To help mitigate this issue as much as possible, I feel the dev team should look at implementing parts of it in different ways.

    AOE Toggle right now is an inconvenience, and it consumes an entire button on the controller. This button could be used for many more important things like cycling through target modes, or toggle battle regimens. With the redesigning of the combat classes/jobs/roles/specializations/whateverpeoplewanttocallthem, I think that would be a good time for something like this.

    I propose the AOE toggle gets removed to free up the button on the controller for more important functions, and in place give us aoe -ga spells. This would give classes a bigger variety of spells, and possibly make some classes unique. If Conjurer had aoe -ga spells but Thaumaturge didn't, that would be a really great thing to seperate the two classes. In addition, this could open up possibilities for new jobs on the future. You could make certain jobs specialize in AOE effects and others in single target effects.

    Think about the current Archer debate found in the General Discussion forum right now. By making some classes specialize in AOE and others in single target, you could do things like make Archer/Lancer aoe specialists (Archer having various volley attacks, Lancer having sweeping attacks) while Marauder and Pugilist would be single target specialists.

    I think that by removing the AOE toggle, it would really balance out some classes and present some excellent opportunities for class uniqueness. Just think of how important Scholar was in FFXI. The ability to AOE any spell they wanted to was huge, that was an entire role in itself. FFXIV gives this ability to every class and sort of homogenizes them.
    (30)

  2. #2
    Player
    Reika's Avatar
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    Limsa Lominsa
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    Character
    Reika Shadowheart
    World
    Durandal
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    Armorer Lv 80
    You dont want to be able to AOE?
    (0)

  3. #3
    Player
    ChiefCurrahee's Avatar
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    Mar 2011
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    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    how about you read the post next time Reika?

    I 2nd the motion to abandon the AOE button and implement -ga style spells instead.
    (12)

  4. #4
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    Quote Originally Posted by Reika View Post
    You dont want to be able to AOE?
    Can you read?

    I agree completely with OP. AoE everything right off the bat just makes healing, enfeebling, and nuking completely mindless. Instead of toggling AoE on and off for every spell there should be, for instance: Fire (single target) and Firaga (AoE). Bringing up scholar is also a good example as it did specialize in AoE spells that other classes could only single target.
    (5)

  5. #5
    Player
    Ava's Avatar
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    Gridania
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    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Reika View Post
    You dont want to be able to AOE?
    As the others said, that's not what my post said. I definitely DO want aoe, I think aoe is extremely important in strategy and I think that the game should reflect that and not hand it out to everyone for free. Making certain classes specialize in AOE would create some much needed uniqueness in the game, and with the up and coming combat changes, it would be the perfect time to do something like that.
    (1)

  6. #6
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    Quote Originally Posted by Reika View Post
    You dont want to be able to AOE?
    Good lord, could your reading comprehension have been anymore fail here?
    (0)

  7. #7
    Player
    Reika's Avatar
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    Reika Shadowheart
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    Durandal
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    Armorer Lv 80
    Quote Originally Posted by Vahzl View Post
    Good lord, could your reading comprehension have been anymore fail here?
    That was a quite a while ago.... 32 days or so.
    (1)
    Last edited by Reika; 06-02-2011 at 12:47 AM.

  8. #8
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    Quote Originally Posted by Reika View Post
    That was a quite a while ago.... 32 days or so.
    http://www.youtube.com/watch?v=Uye67fQhayA&t=0m13s
    (2)

  9. #9
    Player
    Reika's Avatar
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    Reika Shadowheart
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    Durandal
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    Armorer Lv 80
    Ahh but I didnt say ass hole at the end. maybe I should have >.>
    (0)

  10. #10
    Player Shiyo's Avatar
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    Apr 2011
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    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Omg you don't want to AOE?! I only know how to read thread titles, not the actual text inside, big words hurt my head ;_;!

    I agree with changing the AOE toggle, and adding additional enmity(like 4000000000000000000000x the enmity of single target spells, especially cures) to AOE. It will make mages more challenging and more fun to play, while also giving us more spells to play with. Overall it would make the game more complex, which is desperately needed.
    (2)

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