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  1. #1
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Rentahamster View Post
    Yeah, buff duration should be inversely proportional to the buff's effectiveness.

    Strong buffs have short duration, and weak buffs have long duration.

    Strong buffs are good enough that you'll want to use them despite the short duration, and weak buffs are still convenient to use since they last so long in between casts.
    Couldn't have said it better myself.
    (0)

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by RichardButte View Post
    Couldn't have said it better myself.
    Then why didn't you say that lol. You just made a list of spells. I don't get people to group up half the time if we are in mid-battle. It's not exactly necessary yet to have those buffs anyways because they aren't effective and battles are almost too short. If they are so tedious to do, have someone else do buffs. Maybe that job isn't for you
    (0)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DeadRiser View Post
    It's not exactly necessary yet to have those buffs anyways because they aren't effective and battles are almost too short. If they are so tedious to do, have someone else do buffs. Maybe that job isn't for you
    But the point is that it's bad game design to have buffs that are pointless to use.
    (0)

  4. #4
    Player
    Belial's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rentahamster View Post
    But the point is that it's bad game design to have buffs that are pointless to use.
    ^ Were you absent since launch? The whole game in and of itself was littered with issues and "of bad design." Saying this now, several months down the road, when it's known the issue is being worked on, is a little silly.
    (0)

  5. #5
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Belial View Post
    ^ Were you absent since launch?
    Nope

    Quote Originally Posted by Belial View Post
    The whole game in and of itself was littered with issues and "of bad design."
    I know.

    Quote Originally Posted by Belial View Post
    Saying this now, several months down the road, when it's known the issue is being worked on, is a little silly.
    No it's not. It's true then; still true now.
    (0)

  6. #6
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rentahamster View Post
    But the point is that it's bad game design to have buffs that are pointless to use.
    Did you read all my posts? That's why I said make them stronger, so they are more worthwhile. Increasing the timer isn't going to do anything
    (0)

  7. #7
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DeadRiser View Post
    Did you read all my posts?
    Yes.

    Quote Originally Posted by DeadRiser View Post
    That's why I said make them stronger, so they are more worthwhile. Increasing the timer isn't going to do anything
    And that's why I said that increasing the timer also has the effect of making them more convenient to use, which in turn makes them more worthwhile to use as well.

    Quote Originally Posted by Rentahamster View Post
    Yeah, buff duration should be inversely proportional to the buff's effectiveness.

    Strong buffs have short duration, and weak buffs have long duration.

    Strong buffs are good enough that you'll want to use them despite the short duration, and weak buffs are still convenient to use since they last so long in between casts.
    (0)