Quote Originally Posted by DeadRiser View Post
I'm with the other guy, everything is easy/simple enough.
^
What we should be arguing.

If everything's so simple that buffing is really seen as just ineffective and time consuming, we should probably fix that, first. Once the difference between life/death depends on buffs, then we can discuss what to do with them.

I'm for stronger buffs with a similar duration, if we have to change anything. I just think, eventually, something has to be changed to make buffs competitive. Either make them stronger, longer, or give us a few more skills that additively contribute to our overall value.