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  1. #61
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Whips were both a 1 handed and a 2-handed slashing weapon in Everquest.

    A subscription based mmo with Dual wielding whips.

    It can be done.
    (1)

  2. #62
    Player
    Totobi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    243
    Character
    King Kato
    World
    Balmung
    Main Class
    Lancer Lv 50
    If they add the Flayer class (whips), Miqo'te should be unable to use them.
    (0)

  3. #63
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Would be interesting to see race restricted classes, but that would also be extremely annoying, especially if you are locked out of one of the classes you want to play.

    I hope they add in class based stats though, trying to balance stats to fit each class can be a pain, especially going mage-melee.

    Really looking forward to great-katanas tho....
    (0)

  4. #64
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Ah okay so there's 3. But 3 is a drop in the bucket as far as the MMO genre goes. It's still a fairly unique idea that isn't as widely used as say Sword/Shield, Axe, Lance, etc...(all our current classes). Either way I'd still like to see it, it would add some flavor to the game's classes.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Would be interesting to see race restricted classes, but that would also be extremely annoying, especially if you are locked out of one of the classes you want to play.
    I'm extremely against this though. There's no logical reason any class should be tied to a specific race or gender. It would kind of completely screw over people who are already playing and made their race/gender choices, not to mention going against the entire way the game is played.
    (1)

  5. #65
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I'm extremely against this though. There's no logical reason any class should be tied to a specific race or gender. It would kind of completely screw over people who are already playing and made their race/gender choices, not to mention going against the entire way the game is played.

    I'm also against it, just thought it would be interesting.
    You could always add in race abilities or something though, to make each race unique in something other than appearance. Just something to think about.
    (1)

  6. #66
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I'm also against it, just thought it would be interesting.
    You could always add in race abilities or something though, to make each race unique in something other than appearance. Just something to think about.
    Yeah but then depending on the trait/bonus it could end up forcing certain races into certain classes. I'm sure you've seen it in other games, Race X cannot be Class Y because it doesn't have the trait and is thus inferior.
    (0)

  7. #67
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    i got half way through this thread before i got bored. :O someone change the title to 'wasting time with peregrine' so people will skill through to the end.
    (2)

  8. #68
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    This thread does a rather good job of cementing my belief that MMO players as a whole are utterly incapable of imagination, and one of the major reasons WoW is so popular is because it holds your hand to the extent that you simply don't have to think for your self (and in the few cases where you do, there are mods for that).

    Many of the classes that people are clamoring for can be created using the classes already in the game. Just because it doesn't spell it out for you in bold letters on your character sheet doesn't mean it's not the case. =(^.^)=
    (3)

  9. #69
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by DeadRiser View Post
    All you know is what weapon they equip. Who knows, the flayer can be support in which they imbue magical elements in others weapons and deal a lot of powerful AoE attacks that keep mobs at bay. PSU had whips and they were pretty fun.
    [Quote edited by Moderator]
    Seeing as your ideas ruined the first FF14, not really interested in you all doing it again.
    These are poor ideas for this game.
    Delete them. Add the jobs everyone is here for.

    You're not being imaginitive. You're not being creative. You're being generic and new for newness sake while bringing nothing to the table.

    Those jobs have no role in the final fantasy world. Never did. And they won't.

    Gladiator was a mistake. Marauder was an error. Pugilist is a disgrace to the series.
    And now you want to add ten more because you think a whip is innovative.

    Didn't work the first time. Won't work the second time. You're leeching the FF name when you belong playing dead MMO after dead MMO because no one gives a **** about your enforcer class in the end.

    This is non-negotiable. Stop the generic crap aimed at generic players. Make this a Final Fantasy or it's finished.
    (0)
    Last edited by Qeepel; 04-23-2011 at 07:28 AM.

  10. #70
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Peregrin You are still treating the Weapon Classes we have in XIV as if they were Job Roles like XI when they are not.

    Litterally all Gladiator means is "Sword User" Its someone who uses a sword Their only role in battle is using a sword.

    The Job System will implement roles that a "Sword User" can perform like Tanking (Paladin), Subterfuge (Thief), Healing/Nuking (Red Mage) or any other combination you could want.

    If you need proof of this just translate the Japanese forum lists.

    Class
    Professional wrestling / professional fencing / professional art ax / professional archery / professional 槍術 / illusionist / professional magic / teacher mining / teacher Horticulture / fisherman / teacher carpentry / smiths / armorer / chaser / leatherworker / tailor / alchemist / cooks

    A Paladin is not a Sword User, they are someone who puts themselves in front of others and takes damage meant for their friends. (A Tank). They use their High Defense, Their High Health, Their Healing Abilities, and their Holy Magic to perform that task. They can use Swords, Shields, Spears, Clubs, Hammers, and Staffs amongst other weapons to perform that task.

    A Gladiator is a Sword User. They can be a Tank, A Thief, A Mage, etc.
    (5)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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