Results -9 to 0 of 91

Threaded View

  1. #16
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Mack View Post
    Once again people being vague, what am I missing exactly? And once again I'll say that SE is still working on the MW, so they have resources allocated to it already, those same ones can be doing something else like making an AH for instance. So we rule out resources because as much as some of you think it would take about 50% of the crew to make an AH, I somehow doubt that so that's not the reason why SE went with retainers. And just explain to me how a system shouldn't be scrapped if its clearly inferior to another one that can be readily available? hypothetically speaking of course, say we can have an AH *right this minute* and the AH is more beneficial than the MW, would you still not want it?
    You may have ignored previous posts. Lemme spell it to you.
    1) There are no function of the auction house that can't implemented into the market wards. There are functions of the market wards that cannot be implemented in an AH (visual shopping and impulse purchases are two prominent ones)
    2) The Market Wards being "clearly inferior" (LOL) to an AH is just your arbitrary judgement, on which you have zero backup.
    3) It's quite clear that it takes much less resources to improve an existing system than to scrap it and implementing another. You have absolutely no reason to believe that the team isn't already working at full capacity, so allocating further resources to the omplementation of an AH would mean taking them somewhere else.
    4) AH being "readily available" is laughable, since it has to be implemented from scratch. That alone negates the whole meaning of "readily available".

    Speaking hypotetically over completely unrealistic theories is fruitless. I don't care either way. The system works well, and I am not as fossilized over previous games as to rage just because a system isn't called "auction house" but it features pretty much the same functions.

    Maybe it's because I played a wide variety of games, and I've learned that there are many more ways than one to do the same thing. Variety in gaming is a quite precious asset.

    Quote Originally Posted by Mack View Post
    Finally something good, I like those points, but this is why SE decided to stick to wards over AH? doubtful. My argument may not be "solid" but its been better than yours so far. You haven't given me any good argument until now.
    Let me explain an important concept of forum discussion. Your arguments aren't better than others just because you say so. Also, you're not the one to judge if others arguments are or aren't "good".

    SE decided to stick to the wards simply because it's more efficent to do so. And in the situation they're in, efficency is the only way to go.
    (2)
    Last edited by Abriael; 04-21-2011 at 01:26 AM.