Quote Originally Posted by BlaiseLallaise View Post
Well the way I see it (not sure if it's been mentioned. I think I read everything) retainers have one thing that the AH can't have. That is a lot of extra storage space for all the crap you don't want to sell or keep on you. Agreed, there are other ways of implementing it, but as it stands now, that's what they offer. I also see worlds of things that retainers could do for you in the future. They can have the much needed delivery system built into them, but then that would mean you'd have to have one to use said system. They can literally be your liaison for almost anything you would like to have done while you're out adventuring. Retainer functionality is not limited to the buying and selling of goods, as is an auction house.
Well that's all true but that has nothing to do with the MW themselves. Retainers can stay with or without the wards. I honestly think the only reason SE is holding onto the MW is so they can charge us extra for additional retainers in the future and that's what I want to know. If they have a better reason for them, then I'm all ears, but nothing anyone has said in this topic in favor of MW is very convincing.