That's not the interpretation I got at all. According to the official Ultimania book, Cocoon was designed to be like the USA, a melting pot of people and whatnot. Given the political climate in the real world at the time, I see Square-Enix making a much more direct insult to their American audience with this game.
The citizens of cocoon are overly-complacent with their oppressive government with the exception of a handful of, let's face it, stupid rebels (you don't go into open conflict with a huge military with no plan, no army, and no real weapons. NORA is stupid like that.) The people are also deathly afraid of a boogeyman they know nothing about that they think is coming to get them, and the government uses that to its advantage to keep the people in line. Seriously, the people actually get into a mob armed with lamps and other things at the mere thought of a L'cie being in their city. They're all agreeable to having hundreds, if not thousands of people sent to their deaths for simply being vaguely near the Fal'cie in Bodhum even though there's no real cause for that action.
Everyone, even Sazh, is under the influence that just because you're a Pulse L'cie you're a murderous psychopath who must destroy Cocoon. Why? You'd think he'd realize that hey, despite his brand, he DOESN'T feel like slaughtering everyone he sees. He still feels normal, or at least he acts normal and rational. Seems to me like the people of Cocoon are so ridiculously brainwashed that the government can simply do whatever it wants and its people will just nod their empty heads in agreement. And remember, this is supposed to represent America.
What mistake did Snow make? Hope's Mom could have simply not taken up arms and stayed with the other civilians and her son, or heck she could have taken the gun and protected the civilians when Snow asked. She got herself killed, not Snow. Snow didn't get over to her and say "Get up woman, I need me a meat shield!" She just got up and followed him.2. Forgiveness - If one makes a mistake, what does it take to forgive said person, or for that person to obtain forgiveness. It is often said that the use of words such as "I'm sorry" is not adequate enough, but then what is? (Hope/Snow and Snow/Lightning/Serah)
Plus you'd think Hope would understand that without Snow's rather sloppy intervention that they would have all died anyway. Remember, Hope said Pulse was "Hell on Earth" (there's an Earth somewhere?) so he obviously knew that they were all essentially dead. Snow sorta saves them (at least temporarily), his mom gets herself killed, and Hope blames Snow like a petulant little brat. I could understand if he was upset for a little bit, being a child who lost his mother, and he was emotionally unbalanced at the time, but he keeps this attitude up a LONG time, and he actually intends to murder Snow. That goes way beyond being upset at the general death of a loved one and extends into "needs to be seeing a psychiatrist twice a week" mode.
I'm not sure what your point about Serah/Snow/Lightning is and who should be sorry for anything between those three, aside from Serah being kind of an idiot by not telling Snow what was going on for a long time.
Oh let's please do, this is the worst part of the entire narrative.Now lets take a moment and consider the concept of Orphan.
I get that he's unable to kill himself. OK, fine, I get that. But he's able to manipulate others into killing him? OK, I can get that too. But why go with such a silly roundabout way of doing it? Given how they can make people absurdly powerful pretty easily, why doesn't he just "level up" the heroes, transport them to himself, and have them kill him immediately? Why didn't he do this years ago if he'd been planning this all along? Why not send them the best weapons possible (like dozens of rocket launchers and whatnot) and billions of gil to upgrade their equipment? Is he not able to? Why not? He's freaking GOD and has a massive following of brainwashed, expendable minions and he's in complete control of the government. He also seems to be perfectly able to move about on his own and manipulate things directly to help out the heroes, so there's apparently no rules against that.Orphan is basically the "god" of Cocoon and his one and only desire is to die and have Cocoon destroyed, in order to bring back the true god/goddess known as the Maker to have the world remade. To accomplish this, Orphan gives our heroes their powers, turns the entire world against them, and enslaves their loved ones in crystals. There is also the overlying threat that if the La'cie decide not to follow Orphan's plan, they will be transformed into thoughtless monsters. Orphan does all this just to make our heroes as strong as possible so that they can kill him. I find this story interesting because it literally reverses the usual heroes vs villain story line. Also, the main characters are being put through constant mental stress and moral conflicts. All of this is going on, and this only touches the surface of FFXIIIs story.
Or for that matter, why not trick some of his brainwashed followers into stocking tons and tons of high explosives right outside his door, then having one of the poor saps "accidentally" blow it up? Is it too simple and he could escape? The dude can't escape 3 yokels with a gun-sword, a spear, and a toy ****ing boomerang and yet he can escape a hundred tons of C4? Give me a break.
Or maybe he can't do that because it'd be too similar to committing suicide, which he can't do. So he can't just blow himself up with explosives, but he *can* get a group of fighters together, directly challenge them to make them stronger, intentionally put them through all sorts of problems to level them up, and then tell them to kill him? How is that any less of a suicide? I understand that in his final moments he's supposed to fight tooth and nail for survival, but if he goes from "perfectly OK" to "completely obliterated by a hundred tons of C4" I don't think there'd be anything he could do against it, similar to how he couldn't stand up to the strength of the heroes in the end.
The tl;dr version of why Orphan sucks: he's poorly defined. He has constantly shifting limits to his powers and what he's allowed/able to do. It creates a laughably unrealistic villain who's either incredibly stupid, or the writers are going to go with the laziest possible explanation and say "he's so beyond us that his plans CAN'T make sense to us!"
Some of the music is pretty good. The problem is that a lot of the general audio cues we've come to expect from the Final Fantasy series, like a victory fanfare after winning a fight, are simply missing. It's one of those tiny details that made the FF series so great that's simply not here.The music - Like all of its predecessors, Final Fantasy has always had outstanding music. I personally loved FFXIIIs music, although I agree that the battle theme got old sometimes :P. But as we all know, when there is any important moment FF always uses music that just makes the moment, FFXIII held up to this standard.
Of course I have other problems too, but those seem rather nitpicky or are unrelated to the story.
Oddly enough though, I still didn't hate my time playing FF13, and I never felt that I had to beat the game just to see the ending; I kept playing it because I was enjoying myself. Still not really sure why though.



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