

Okay, so inb4lock and also here's my 2 gil on this.
As far as what I can see Abriael has a problem with being spoken for as a member of a fan base. The problem with that is, you will be spoken for by a publicized source whether you give your consent or not. That's just journalism. Using words to describe a population as a whole is easier when you listen or read what the majority of people are saying inside that community.
Let's think about it in a simplified statistic example.
From one of Abriael's posts he mentioned not all gamers use the internet. In a sense this is true. If 99.(9 repeating)% of gamers use the internet, there may be that .(leading 0)1% that does not. From that isn't it easier to make the generalization without arguing semantics to say that "all gamers use the internet"? So given our situation. Most of the community has negative opinions about the quality of play that the franchise has had recently.
So given that majority we as a community are seen as having that opinion and thus are written about in that context.
The loudest of voices will always be heard the clearest. So if you protest about being written about in a majority, stand out. Get published. Make the people hear the other side of the story. You don't need to justify your opinions to have them, just be ready for the majority disagreement.
Last edited by Cedri; 04-15-2013 at 06:53 PM.



Too lazy to make a confession bear but: I actually enjoyed FFXIII.
That video wasn't very good. It's obvious he took some real time to word out his letter, but it was way too overgeneralized. He could have just said "Older games were better. This new stuff is crap! Please make betterer games again."
While many of the older 8-Bit SE games have a special place in my memories, it's sort of silly to put them on the pedestal most put them on.


I liked 13 and 13-2 myself but while the video doesn't 100% speak for me it's not entirely off. I agreed with a lot of it except that one part. I understand a large part of the player base really hate the direction SE is going with FFs and I cannot say FF is doing fantastic but I can say it's not the best or the worst.
I am saddened at the lack of SE games and the milking of Hitman and Tomb raider, I mean come on there is only so many times I can stare at Laura Croft do her fancy climbing and that ship sailed years ago. I was pleased with some of their older released in the past 10 years like Lost Odyssey, Kingdom Hearts and so on but they were few an far between. I mean looking at the games they put out in the last 7 years 90% of them are spin-offs or iOS re-releases of older games with a few good games.
Keith Dragoon - Ambassador of Artz and Adorable

The link is a bit passive aggressive I think.. Narrator seems a little hung up on not having an appreciation for FFXIII. They mention that SE shouldn't be scared to try new things, however when you think about that FFXIII was "different" and that is what people were up in arms about, it kind of negates their point I think.
I agree that they should be free to try new things however I think as players we have a part in this too as far as our own enjoyment level. Those nostalgic rose tinted glasses are hard to get past sometimes, but we need to be objective enough to know that if we ask for something "new and different" then we shouldn't be surprised by what we get, and we shouldn't expect to automatically love everything "new and different" that they come out with.
The idea that if we don't "love" everything they put out somehow means that SE is failing is requiring a bit much in my opinion. The reason why Final Fantasy has touched so many is because not every title is the same.
Katella Avenlea ~ Masamune Server ~ Distant World Linkshell ~ http://distantworld.enjin.com



My opinion matches that of the OP video. I didn't find it pretentious and condescending at all (though half of the rest of this thread surely is), and I don't see why "Square" would either.
I'm fully confident ARR will reaffirm S-E's place in the MMO market. I'm hoping that XV returns with excellent game-systems, characters and storyline (which I sadly missed in XIII).



It was interesting, but several things bothered me about this.
First was the length. 33 minutes? It didn't have that much info, and it repeated video segments and revisited previous statements a lot. Second, it presented various facts but seemed to draw dubious connections and conclusions.
It was sort of halfway between a TV "fluff piece" (i.e. light info, entertaining presentation) and persuasive argument, but did neither very well.
Compare it with this blog/article, which presents much of the same relevant info but focuses on a coherent point in far less time.



And here I thought that Journalists should present things as close as possible to what they are, and not what some people "want to hear"
But what do I know...
There's a difference between saying that "multiple people" share the same opinion (for the law of large numbers, multiple people will share almost any opinion) and trying to represent a majority or a "the fans".
May want to reread my posts. I'll repeat the main point for your convenience. His whole video is based on a comparison between two extremely different situations and painting them as the same to try and show it as a doomsday scenario.
The situation with the game industry crash had basically everyone (including a large number of companies that had nothing to do with games subcontracting to amateur coders with no support, professional skillsets or tools) churning out extremely crappy/non functional games and saturating the market with a large percentage of games that either had zero longevity (you had to perform basically one action, over, and over, and over) or simply didn't work as intended. And I mean to the point that basically they were nothing else than a not-really-interactive screensaver.
He compares it with today's situation in which there's a sizable percentage of mediocre (at least mediocre for today's standards, that see a 7 as a bad score) games (like there has *always been* mind you), but how many absolutely crappy games with no redeeming features or completely non-functional ones do you see around? Hell, even FFXIV that had one of the worst launches of the latest generation had quite a few redeeming features.
He goes on comparing games that simply *did not work* with games that had an ending he did not like. I'm sure I'm not the only one that sees an enormous logical fallacy there.
Hell, for some reason he goes ahead and puts Battlefield 3 between the failures in order to compound his idea that EA is the root of all evil ('cause they can't make good games, right?). Which is quite funny since BF3 has been received extremely well both by critics and the general public. I'm not completely sure of what he was smoking there, but it definitely looks like the good stuff. That's evidence of an obvious bias right there.
When one bases his whole reasoning on comparing apples to escalators, that reasoning tends to crash and burn.
If I had to write editorials to disprove every random dude that puts something on the internet, I wouldn't have time for the relevant topics, which aren't "OMG The sky is falling!"
Last edited by Abriael; 04-16-2013 at 12:53 AM.

Hrmm there is always so much hate on FF13 and FFXIV 1.0 but to be honest I loved both. I am probably a SE White Knight, but what draws me in about Square Enix games is not so much the gameplay but the amazing stories that they can create. That is my reason for playing Final Fantasy games. When thinking about the current FF games in this perspective, not so much the gameplay perspective, I believe that the current FF games FFXII+ has done an amazing job keeping up with the level of story telling of their predecessors. I actually enjoyed FFXIV 1.0s storyline, even before the miracle update of 1.23 that began the umbral era storyline(Which btw was amazing). Unfortunately there just wasn't enough of it to see where it was going to go. I guess I'm the type of person who can overlook gameplay mechanics if the story is well told enough to completely immerse me in the game.
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