Quote Originally Posted by Visch View Post
http://wiki.ffo.jp/img/975/nm_ll.jpg

A lotto spawn. A longer timed spawn. Anything that makes actually getting to fight the NM a nice surprise.



This doesn't make an items rares.



Defeating anything doesn't mean anything. Everyone can do it. No matter how strong something is everyone will be able to do it after someone figures it out. It doesn't make anything rare.

And how matter how "rare" a drop it is after it's killed just means the same people are going to camp it for a month rather then a week.



And why is this? Because you want everyone to have everything without trying.



And what do you want later on? Missions like we have now that anyone can do? To reach this game's "sky" or "sea" and have NMs with instant repop that drop pop item for harder NMs?

Anyone could access anything XI. There was nothing ever telling anyone if you have to play 6 hours at once to do this.



It should take more than 15 minutes to even see NM. Not get the drop for yourself and everyone else in your party.



It really doesn't matter how "challenging" anything is or how easy it is to get anything. No matter what someone is going to get something before you and be better then you.
man forget about it thanks to wow this is what players think, you should see wow players there even more crazy. Even wow have rare mobs that take hours to pop and item that take hours to get i know for one took 5+hours to get a pet item the drop rate was like 15% or something so ya ffxiv is even more casual then wow.

players think a game need to be a big timesink for everyone when they could easy make bcnm fight for casual and others can have 1-4hours NM and 5-6hours HNM and they can do the bcnm version with about the same drop rate.