Quote Originally Posted by Sorel View Post
I think a 10-minute respawn rate would be adequate. I agree with other players that 3-minute and 5-minute respawn rates for ANY notorious monster is a bit too accelerated. But I disagree with players that desire 30-minute (or more) respawn rates for mid-rank NMs. That seems somewhat counter to the purpose of mid-rank NMs.
Quote Originally Posted by Visch View Post
It's nice to know there are people out there more concerned with everyone getting everything than making a good game.

I whole point is that the gear is rare no matter what level you are. The point of an NM is you have to actually try for more than 15 minutes to get something not just roll up and have a "challenging fight" and get it.
When you say "try" do you mean "wait"? I'm not being sarcastic, I'm actually honestly asking. I just want to know.

I'm my opinion, NMs are more about the "challenging fight". If your party wins that fight they get the spoils.

I guess one could argue that the spoils become more psychologically valuable if you had to wait an excessive period of time before you had a chance to fight and get those spoils. Personally, "waiting" seems a more illusionary achievement than actually defeating the NM. But that's just me.