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  1. #11
    Player

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    Jan 2013
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    Quote Originally Posted by Preypacer View Post
    So, he indicates that Yoshi-P's answer "wasn't as clear", and then goes on to "fill in the blanks" with his own explanation.

    Well, isn't that convenient.

    Yoshi gave a very honest answer, frankly. Where most other MMO developers/PR would have a ready-made, canned response filled with marketing spin and hype-injected, quotable catch-phrases, Yoshi gave a very down-to-earth and realistic response. Most MMOs are iterating on concepts and systems that came before them. That's not where the magic is, though.

    The trick is in how they're presented. Questing is Questing is Questing, but it can be handled in so many different ways, with some approaches being more fun than others. Killing mobs is killing mobs is killing mobs... It's how the combat feels and flows that makes the difference from one game to the next.
    This was very well phrased.
    (9)

  2. #12
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Preypacer View Post
    So, he indicates that Yoshi-P's answer "wasn't as clear", and then goes on to "fill in the blanks" with his own explanation.

    Well, isn't that convenient.

    Yoshi gave a very honest answer, frankly. Where most other MMO developers/PR would have a ready-made, canned response filled with marketing spin and hype-injected, quotable catch-phrases, Yoshi gave a very down-to-earth and realistic response. Most MMOs are iterating on concepts and systems that came before them. That's not where the magic is, though.

    The trick is in how they're presented. Questing is Questing is Questing, but it can be handled in so many different ways, with some approaches being more fun than others. Killing mobs is killing mobs is killing mobs... It's how the combat feels and flows that makes the difference from one game to the next.
    Wow, this is really down to Earth. Kudos to you, I agree
    (8)

  3. #13
    Player
    fusional's Avatar
    Join Date
    Nov 2011
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    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    yeah, better that yoshi spend a large percentage of their budget on marketing a lie to *convince* people FFXIV:ARR will be totally different even though it really won't be. even though no MMO really ends up being much different, no matter how much you seem to want them to be (only to hate them when they actually are)

    but wait- that wouldn't be original. GW2 already used the hell out of that angle.

    and this is the problem with our media and a large number of our gamers. highly susceptible to marketing and hype- so much, in fact, that they reject honesty. they're just so trained to expect a load of BS, when they don't get it they don't know how to act.

    sort of like companies asking you questions during interviews, fully expecting you to lie to them and tell them what they want to hear even though it's clearly not true. and then when you're actually frank in your response, they drop you for the guy who's ready and willing to sell the lie.

    awesome.
    (13)
    Last edited by fusional; 02-22-2013 at 11:34 AM.

  4. #14
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Elexia View Post
    Yet the community is the definition of bias.
    Bite MEH!
    (12)

  5. #15
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by IndigoDarkwolf View Post
    I'm willing to agree with the Gamespot guy on this one. It sounds like Yoshi-P wants to make an orthodox modern MMO to a very high level of quality. It's probably hard to point to individual things that would make XIV:ARR different from other successful MMOs, especially if you consider XI. It looks like it takes ideas from a number of MMOs, and what probably will make it different is the inclusion of these many things altogether as opposed to being the trailblazer for any one thing.

    Otherwise, it's a modern FF MMO, which may be the only thing it needs to be.
    from start we knew YoshiP would put standardize that other MMOs has into FFXIV, from start we already knew this, What came to the question of the Author regarding the good point of FFXIV, is indeed the lore, story wise environment. He just chose to ignore that, because i can see this author only want to play generic MMOs and not for the essence of the game.
    (2)

  6. #16
    Player
    Fatestorm's Avatar
    Join Date
    Apr 2012
    Location
    Hecking the bed in Ul'hah
    Posts
    248
    Character
    Ghalleon Helseth
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Preypacer View Post
    Yoshi gave a very honest answer, frankly. Where most other MMO developers/PR would have a ready-made, canned response filled with marketing spin and hype-injected, quotable catch-phrases, Yoshi gave a very down-to-earth and realistic response.
    This is exactly correct. Which is better:

    "Final Fantasy XIV will offer a completely revolutionary massively multiplayer gaming experience. With our core values of "Community is key" and "Adventure through adversity to determination," we are proud to introduce the all-new GLOVE system. The GLOVE System (Guild Leves Obtain Value Equally) ensures that solo as well as party, casual as well as hardcore players all experience the optimum in gaming excellence. No MMO to date has seen the incredible variety, scope, depth, customization, diversity, and engrossing gameplay that the GLOVE System will deliver."

    OR

    "We have paid careful attention to predecessor and competitor MMOs to see (1) what features are defining marks of the genre that players expect to see implemented well, and (2) where these games have offered innovative developments which offer variations on the genre. We have tried to implement all of what we take to be the best innovations, all of them implemented in a fully satisfying, ie not 'tacked-on' way. All of this in addition to (3) carefully listening to the constructive feedback of our playerbase, which in the entire redevelopment project has been an indispensable source of creative feedback for our team." And finally (4) we plan to offer all of this in a distinctive Final Fantasy experience, delivered in terms of an epic story embedded in the franchise lore.
    (15)
    --Ghalleon Helseth of Arrzaneth
    Eius in obitu nostro praesentia muniamur.

  7. #17
    Player
    IndigoDarkwolf's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    141
    Character
    Sepia Windsword
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Seirra_Lanzce View Post
    from start we knew YoshiP would put standardize that other MMOs has into FFXIV, from start we already knew this, What came to the question of the Author regarding the good point of FFXIV, is indeed the lore, story wise environment. He just chose to ignore that, because i can see this author only want to play generic MMOs and not for the essence of the game.
    I think it's more a case of the author wanted to hear about what gameplay systems would make FFXIV different from other MMOs, when it's not the gameplay so much as the setting, polish, and IP.

    You have to consider that the author has doubtlessly seen dozens of MMOs which were all quite proud of their setting and lore, and watched them fail.

  8. #18
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Elexia View Post
    Yet the community is the definition of bias.
    as if you're somehow exempt? this is actually pretty hilarious, coming from you.
    (13)

  9. #19
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    Hey no matter how good ARR turns out to be there will still be those idiots and ppl stuck in the past that will still not like it. ARR could cure cancer and some dumbass journalist somewhere still wont like it.

    All that really matters is enough of us do love it which after today I dont doubt it at all.

  10. #20
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    To me, all the games he mentioned and the systems he is taking from them, they all what made that particular good ( they took the best out of those games and applied them to FFXIV). Which I don't think has been done.. because most games are Wow-clones. However, each one had something that made them shine in 1 department. He took those systems and put them into this game. I find that pretty awesome. See, those systems aren't connected to what makes FF, FF. Storyline/Music/Stunning Visuals, those Key things is what's going to make this game appealing.

    The reason why 1.0 failed was because of the systems weren't really that good ( in the beginning), towards the end.. people were starting to come back (slowly) and noticed how those "systems" improved.

    In short, I call all of the systems together are, "Systematic Synchronization" All those systems will flow in a nice rhythm.

    That's what I think Yoshi-p is feeling.
    (6)

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