It sounds like what you want is just a more visual system. That I would be ok with. I wouldnt want them to do the talent trees like in WoW, or the sphere grid. Maybe I would be more accepting of the sphere grid if they removed all the pointless parts (health +5, Str+2, Luck +1) and just had the skills. The problem i had with the license board was near the end everyone had the same skills except for the summons.

I think what i would like more for this FF is to have a combination of the way you learned skills and such from FFIX and the materia/magicite systems in FFVII and FFVI. You learn the skill or spell through "bonding" then it gains levels according to usage. Sure you might have to use a crappy weapon or materia to get a particular skill, but once you learn it, you have it for good. Once this system is in, just do with the skill what they did with the weapons, Fire - THM, BLM, RDM / Cure - DoW, DoM / Jump - DRG

Display it all in a tree of avaliable skill slots. jump is a level 30 skill and costs 4 points. Work within the restrictions of the level 30 tier and how many allotment points are avaliable. But I'm getting off on a tangent.

TL;DR: If all you are looking for is better visual representation, I hope it will be at least streamlined so its not so messy and overwhelming. Build on better foundations than FFX and up, or create a new way that would integrate better with the armory system. I still think they have so much opportunity with the materia that is not being fully utilized.