Quote Originally Posted by Dzian View Post
Jobs exist to create diversity and variety where classes failed.
However, they fixed [aka limited] classes to differentiate them, then threw jobs on top as overkill.

Also, I'd like to disagree with your use of "diversity" and "variety." Pre-reform classes allowed each player to pick their own set of abilities, i.e. every player was diverse. Post-reform, everyone has one of the predefined skillsets.