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  1. #1
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    i guess the 5 person party with 1 mage that dropped the buffalo 3 times today were just that good. i can vouch for it because i was there. the buffalo is not harder by any stretch.
    We downed it too multiple times, but it doesn't mean it's not harder, no matter how much you "vouch". before the patch the stomp did around 600 damage to a full geared tank. Now it does around 900. That's a rather steep increase.
    900 > 600 = harder.
    I'm sure the math is not *that* difficult to do.

    So, again, not all NMs were lowered. It's just balancing, and SE is completely entitled to balance the NMs according to the target they want to pursue. It's simple.
    (0)
    Last edited by Abriael; 04-19-2011 at 01:16 AM.

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Abriael View Post
    We downed it too multiple times, but it doesn't mean it's not harder, no matter how much you "vouch". before the patch the stomp did around 600 damages to a full geared tank. Now it does around 900. That's a rather steep increase.
    I'm sure the math is not *that* difficult to do.
    I said Dodore had an added 900 damage attack too, but people say that has been there.... Idk bout that.
    (0)

  3. #3
    Player
    Keftenk's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reika View Post
    I said Dodore had an added 900 damage attack too, but people say that has been there.... Idk bout that.
    What attack would that be?
    (0)

  4. #4
    Player
    darkstarpoet1's Avatar
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    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Abriael View Post
    We downed it too multiple times, but it doesn't mean it's not harder, no matter how much you "vouch". before the patch the stomp did around 600 damage to a full geared tank. Now it does around 900. That's a rather steep increase.
    900 > 600 = harder.
    I'm sure the math is not *that* difficult to do.

    So, again, not all NMs were lowered. It's just balancing, and SE is completely entitled to balance the NMs according to the target they want to pursue. It's simple.
    it's also no difficult to do the math that pre patch the lowest number of people we could kill the buffalo with was 7 and now can do it with 5. we always needed at least 2 mages because the fight took so long, but now even though the damage was increased a little the hp was also dropped. with only 4 dps and 1 mage we can easily drop it while breaking both horns.

    5 people with 1 mage < 7 people with 2 mages = easier
    the math is not difficult to do.
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    http://crystalknights.guildwork.com/

  5. #5
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    it's also no difficult to do the math that pre patch the lowest number of people we could kill the buffalo with was 7 and now can do it with 5. we always needed at least 2 mages because the fight took so long, but now even though the damage was increased a little the hp was also dropped. with only 4 dps and 1 mage we can easily drop it while breaking both horns.

    5 people with 1 mage < 7 people with 2 mages = easier
    the math is not difficult to do.
    Most probably you simply weren't good enough before the patch, or you didn't try with less. You're bringing in completely empyrical observation "we couldn't do it before, we can now!", while the numbers are clear. 900 > 600. That's all there's to it. 1.5X is not increasing "a little", and the duration of the fight is pretty much inconsequential to the number of mages needed (unless the mages are entirely crappy, mind you).
    A monster that deals way higher constant damage but lasts less is quite more difficult than a monster that deals way lower constant damage but lasts more. Unless one is as weak as to bring it over the enrage timer, but that's a whole different pair of sleeves.
    (0)
    Last edited by Abriael; 04-19-2011 at 03:54 AM.

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Abriael View Post
    Most probably you simply weren't good enough before the patch, or you didn't try with less. You're bringing in completely empyrical observation "we couldn't do it before, we can now!", while the numbers are clear. 900 > 600. That's all there's to it. 1.5X is not increasing "a little", and the duration of the fight is pretty much inconsequential to the number of mages needed (unless the mages are entirely crappy, mind you).
    A monster that deals way higher constant damage but lasts less is quite more difficult than a monster that deals way lower constant damage but lasts more. Unless one is as weak as to bring it over the enrage timer, but that's a whole different pair of sleeves.
    yeah i know i got alot better during the 2 hours the game was down. the same group we had before the patch that could not do the nm met to try it again knowing they were going to nerf it. we were right unless our gaming skills improved dramatically during that 2 hour time span.
    (1)


    http://crystalknights.guildwork.com/