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Thread: Grass

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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Gramul View Post
    I would like to see optional HD textures, but its not a major request of mine.

    Hope it improves, but it's not the end if it doesn't.
    HD texture pack would be really nice, but for grass two of the problems I see are related more then texture.

    1. There is not really a group strand grass, the grass you cut when you mow your lawn (there is some in Uldah but not to be seen in Grid)

    2. The grass needs to have some transparent tech, which helps a lot with blending into the environment (the screenshot I show on the front page does this, as well as pretty much any other modern game (ARR isnt fully modern imo)).

    3. After you have 1 and 2 you need to have a better algorithm to place the grass because 2.0's is more of a random splatter as each unit is disjoint rather then one flowing piece.

    Quote Originally Posted by Zenaku View Post
    i'm sure if they don't fix the grass issue now once DX11 come out later they fix that issue.
    Yoshida saying that would be awesome. A fix known to be happening would be a fix for me, no point in asking if its already going to happen .

    Quote Originally Posted by KiriA500 View Post
    Your tears are still delicious. Your point?
    Your tears of my tears are delicious, your point? Please do not post with such useless things again.

    I actually have a point if you cant see it ask politely and Ill explain.
    (5)
    Last edited by Shougun; 02-12-2013 at 12:12 PM.