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  1. #11
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Kinseykinz View Post
    I do believe that Thm will 'spawn'...get it :-) a job-type that will heal and aid the party through self-sacrifice and-or dark magic abilities. However, I just can't see Necromancer being the outcome...Dark knight is just the more logical choice as a job option that fits the lore and basic skills you want from necromancer....minus the summoning of the dead.

    Necromancer just seems like an epic boss we'd need to defeat...maybe a Thm gone bad. You're correct we need another party healing healing role and a 'sacrifice' healer does fit the bill...but that just seems to play more into Dark Knight than a SE necro. Redmage, if introduced might also carry some of the abilities you are hoping for.


    Lastly, even if SE gave us necromancer, the idea you put forth in your OP while cool is way too over-powered. The necro you desire is really only suited to a single player game.
    Thats a little out there, but its not far out there. Dark Knight is something I'm highly doubtful we will see comming from thaumaturge and most certainly not used for healing the party. BUT Dark Knight can function with strong life steal, something I meantioned earlier in the thread about using being a lancer using Life Surge, Necrogensis [with your choice of spell], Drain, Bloodbath from maruader, and A Blood Sword Skill.

    I believe DRK would be awesome utilizing cross class abilities from Marauder and Thaumaturge, making it into a kind of offensive life steal tank.

    I'd also like to question how the Necromancer I designed is overpowered? I'm sure balancing needs consideration in stats first before you can deem something overpowered. This design also has it's deficiencies so I'm actually pretty positive its not OP. Perhaps it was the perpetual Resurrection? I think that can be limited to only be activated either once every increment of minutes or only if you die while your 15 minute ability is active. That type of passive is actually something that exists in League of Legends on the champion Anivia, the cryophoenix. When she dies she reverts to an egg form and for a few seconds if the egg is not killed she will be Resurrected. Annoying for enemy players but its actually not game breaking.

    I believe there's no reason to be limited in what a job can do to give it the right feel, I believe how ever restricting how it does these things is what gives balance to the job.

    Nice pun btw :P
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    Last edited by AceofRains; 02-10-2013 at 05:30 PM.

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