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  1. #1
    Player
    AceofRains's Avatar
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    Jun 2011
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    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80

    Necromancer: Discussion of the dead

    So I wanted to further expand this discussion on Necromancer. We all want to see more jobs implemented in the game, and lore-wise Necromancer fits perfectly into Thaumaturge. So how can necromancer be handled and what can give it the right feel?

    Here is a concept of Necromancer from my speculations with some additions.

    -------------Lore----------------

    The Thaumaturges of the Arrzaneth Ossuary dedicate their practices to the guidence of souls to the the realm of thal. Yet their is a clandestine group among them who seek to bring the deceased back into the realm of the living.

    The lost art of Necromancy brought the promise to see loved ones again, but the dead do not like their slumber disturbed. Unspeakable horrors unfolded, breaking the barrier between life and death. Ashkin began to roam the nights of Eorzea freely and it was decided the in order to bring balance to the land, Necromancy must be sealed to never be practiced again.

    Necromancer - Idealism

    Thaumaturge 30 [base class]
    Conjurer 15 [To expand into an healer role]
    Arcanist [Hopefully to handle pets]

    Necromancer is a Pet/Caster/Healer role hybrid. One of the main catches of Necromancer is [and hopefully saying they add job traits or passives] is the ability to perpetually come back to life after dying. This is an homage to undead found is some final fantasy games who are able to come back to life after a few turns.
    Necromancer along with White Mage, Paladin, and Bard have the responsibility to ensure people come back to life with Raise.
    They are able to dish out Cures via sacrafice, which would function as possibly a Cura or Curaga, and use lesser heals with Cure. However due to their undead nature they Cannot cure themselves with cure.
    As with white mages Holy, Necromancer has their own secret technique of Dark Flare, that deals massive umbral damage, and can be modified by your dark and fire potency.
    The last component to touch on is the undead minion. The undead minion could possibly be a formor or a skeleton, i don't care as long as its cool. The minion is very low MP cost to summon as it is the bread and butter of your Sacrifice spell. [I wouldn't even mind if it could summon up to 3 at once or somthing, but it depends on how they handle pet jobs.] Using your 15 minute ability will transform this minion into a Zombie dragon that focuses on stronger DPS, and will not disappear with one use of sacrifice.

    ---------------------Abilities------------------------

    -Oath of Nald’thal: Summon fourth an undead fomor. During Zealous Ritual your undead transforms into a fierce zombie dragon.

    -Dark Flare: Deal massive umbral damage to enemies in an area of effect. Damage can be modified by fire potency.

    -Resurrection: A secondary alternative the the regular Raise, this will bring an ally back to life without weakness the same as how the Conjurer passive enhances your standard raise.

    -Sacrifice: Sacrifice your minion restoring HP to an ally.

    -Zealous Ritual: Become an undead taking damage from healing spells. HP draining spells heal your HP and damage the attacker. If you die while in undead form you will be gloriously resurrected to full HP without weakness after a few seconds. Also transforms your undead into a Zombie Dragon.

    ---------------------------------------------

    Hi I'd just like to ask that you please keep discussion about the role of necromancer in the party, and not about it's rationale in lore and ethics in implementation. As someone else has pointed out. There are already several other antihero jobs [Dark Knight, Theif, Assassins, ect]. As an adventurer its not about if a job is good or bad, because everyone has their own intentions in the game. Its about having fun being who you are.
    (17)
    Last edited by AceofRains; 02-11-2013 at 04:09 AM.

  2. #2
    Player Andrien's Avatar
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    Mar 2011
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    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I think THM and Arcanist would work fine since they both deal with forbidden arts like summoning.

    Sacrifice worked very well in 1.0. Perhaps it worked to well for a class, and might make a second appearance in a job. I like how it worked in 1.0 as a Cure with HoT that cost mp and hp.

    some magics from FF5 Advance can work too.Final Fantasy V Advance - Necromancer Solo Challenge Intro
    (1)

  3. #3
    Player
    Antanias's Avatar
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    Mar 2011
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    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Wasn't there a recent thread about this?
    (1)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  4. #4
    Player
    kazaran's Avatar
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    Mar 2011
    Location
    U'ldah
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    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    Necro just doesn't fit the game for me.
    (10)

  5. #5
    Player
    CptGrimlock's Avatar
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    Mar 2011
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    121
    Character
    Captain Grimlock
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    Not this again...
    Why start a whole new thread?
    (2)

  6. #6
    Player Andrien's Avatar
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    Character
    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by kazaran View Post
    Necro just doesn't fit the game for me.
    This begs the question whether or not you understand or even read through the THM storyline...
    (5)

  7. #7
    Player
    Cedri's Avatar
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    Jan 2012
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    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Necromancer is more of an enemy job. I believe the only time Necromancer was a playable job was in the GB version of final fantasy V. The only problem I see with Necromancer fitting in is that it isn't a job befitting of the general "hero" theme of the game.

    One could argue that you could find an "unexpected hero" in generally what would be considered evil. Take Everquest 2 for example. It has factions for both good and evil and only evil characters may play Necromancers. Since we're in a game that's about good vs evil (for the most part) I don't think Necromancer has a place in X|V.
    (2)

  8. #8
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by Cedri View Post
    Necromancer is more of an enemy job. I believe the only time Necromancer was a playable job was in the GB version of final fantasy V. The only problem I see with Necromancer fitting in is that it isn't a job befitting of the general "hero" theme of the game.

    One could argue that you could find an "unexpected hero" in generally what would be considered evil. Take Everquest 2 for example. It has factions for both good and evil and only evil characters may play Necromancers. Since we're in a game that's about good vs evil (for the most part) I don't think Necromancer has a place in X|V.
    Your opinion is flawed.

    Question. What makes Summoner not a forbidden, or an "Enemy job"?

    I'm pretty sure the beast tribes is considered our enemy, and I'm also pretty sure they can summon primals, but wait there is more because I'm also sure that the primals are considered evil to the people of Eorzea.

    Consider the following. Here is the job description for Summoner from the Final Fantasy X|V official website.

    Summoner
    The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.

    In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.

    So, why no to Necromancer? The lore is there. Its in the THM storyline.
    (5)
    Last edited by Andrien; 02-09-2013 at 11:20 PM.

  9. #9
    Player
    Cedri's Avatar
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    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Andrien View Post
    Your opinion is flawed.
    No, opinions aren't flawed. Information can be flawed.

    Quote Originally Posted by Andrien View Post
    Question. What makes Summoner not a forbidden, or an "Enemy job"?
    Pretty sure you missed this part of your own quote:
    In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will.
    It's not the primals that are evil, it's what they are used for.

    Quote Originally Posted by Andrien View Post
    I'm pretty sure the beast tribes is considered our enemy, and I'm also pretty sure they can summon primals, but wait there is more because I'm also sure that the primals are considered evil to the people of Eorzea.
    See above quote.

    Quote Originally Posted by Andrien View Post
    So, why no to Necromancer? The lore is there. Its in the THM storyline.
    Historically, it hasn't been a playable job. Enemies have had this job. That is a statement of fact, not opinion. Also the entire game has been rewritten so who's to say what the THM story line looks like now?
    (3)

  10. #10
    Player
    faris's Avatar
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    Mar 2011
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    U'ldah
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    594
    Character
    Est Mist
    World
    Balmung
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Andrien View Post
    This begs the question whether or not you understand or even read through the THM storyline...
    You mean the Ul'dah storyline, right.
    (2)

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