Biggest problem with this to me is the immediate loss of all value once the item has been bound to the character. If you spent 5M to purchase the item, and it's now bound. It is worth nothing if you can't desynth it. This is incredibly discouraging when it comes to multi-melding and buying items from other players. If anything it makes me want to just sell items, and farm/synth my own items. I can definitely see the crafter argument side of this, but at the same time I don't like it.