Quote Originally Posted by Zalasta View Post
I'm only mentioning WoW right now because that's what I played previously, but a lot of the bosses there had "phases" where they would do something different. I've seen it in other games as well, the boss would do something different when it hit a certain time or a certain HP level. It just adds something different to the mix.

Don't worry, I left WoW because it got boring. I've loved the FF series and never got to play 11, but heard good reviews of that game. I am expecting the same things for 14. I'm sure they'll come soon. Hopefully suggestions like mine give them ideas that they can do once they have the new battle system sorted out.

I'm just saying that it's dull and lifeless because you're doing the same thing with anything you do battle wise.
Dude... The combat system is hard enough for people. If they did NM's like WoW bosses, only a small handful of people would be anywhere near skilled enough to kill them. Plus theyd have to do something about all the 'not-being-able-to-move-while-performing-and-action' stuff first.

You know how many people just cant for the sake of all human kind NOT STAND IN FIRE?!