Not really, we just take into account the fact that niche gameplay sucks in the long run and it sucks even more when it involves roles like tanking and healing.
Shame on you for bringing the pure vs hybrid nonsense to this thread. Not to mention, as you have seen here some are asking for WAR to be either DPS or a tank.
Why would anyone have to nerf WAR's damage into oblivion? If you can't wrap your head around the idea of WAR (a two-hander wielder) and PLD (a sword & board user) being tanks and performing equally to the point they're replaceable, I'll give you an example.
This guy and
this guy could both main tank a raid in WoW. Both were close to equal performance and were more than acceptable for the task. Both could even work together in encounters that required multiple tanks and one was not inferior to the other at the end of the day. One is a death knight wielding a two-handed sword/mace/axe, and the other one is a prot warrior wielding sword/mace/axe and shield.
So it
can work, believe it or not. Adjustments on both ends
will have to be made, but it's not as outlandish as some claim it is.