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  1. #281
    Player
    fusional's Avatar
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    Nov 2011
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    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    i can assure you, the depth of the hole has a direct relation to the dearth of reading comprehension.
    (0)

  2. #282
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Altena View Post
    tldr; also can't be bothered continuing this meaningless discussion in a dead end thread about something that won't change.
    I assure you the dev's don't value any particular person's opinion derived from their own player experiences any more or less than yours. Defending your view in order to further elaborate on something that may have been unclear makes perfect sense and should be encouraged. But, there's never any need to ping pong back and forth with another player that simply holds to an opposing opinion, especially those that may not have the best forum etiquette..

    Your original point was a valid opinion, that I'd imagine has been/is already being considered. Even if the death penalty isn't tweaked before launch, as the game ages, changes will continue to happen in response to the state it's in (good or bad), and this issue could be reconsidered then.
    (1)

  3. #283
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
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    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    There is also the problem of over analyzing something to the point its original purpose is lost. In this case its a game that is supposed to be fun but it seems there are those who would suck the fun out of it before even having a chance to try it out....
    (3)

  4. #284
    Player
    ispano's Avatar
    Join Date
    Oct 2011
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    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by ZakarnRosewood View Post
    There is also the problem of over analyzing something to the point its original purpose is lost. In this case its a game that is supposed to be fun but it seems there are those who would suck the fun out of it before even having a chance to try it out....
    BTW, this is what went through my head when I read that. "Not having XP loss on death sucks the fun out of the game" It's almost the reverse of what you said, almost. But the point is there, you say it sucks the fun out of it, when it may be the opposite for others. I actually prefer an XP loss on death, it's something that's made sense to me since D&D days. Will I be upset if it's not there? No, but I'm also not going to go bash some guy for wanting it either.
    (0)

  5. #285
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
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    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by ispano View Post
    BTW, this is what went through my head when I read that. "Not having XP loss on death sucks the fun out of the game" It's almost the reverse of what you said, almost. But the point is there, you say it sucks the fun out of it, when it may be the opposite for others. I actually prefer an XP loss on death, it's something that's made sense to me since D&D days. Will I be upset if it's not there? No, but I'm also not going to go bash some guy for wanting it either.
    You seemed to misunderstand me. My comment was more of a general statement about the lodestone forums in general over the past few months. like the SSM, the Quest vid, etc, and now this EXP loss thing... I understand people are bored but...
    (1)

  6. #286
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Yellow View Post
    Current problem with WoW and similar MMORPGs.

    I think this video explains a lot of the issues as to why MMORPGs (lets be honest, a lot of them these days are copying WoW so this basically applies to all of them too) are
    Huh, so the game from which that cancer that's killing the genre was born has also suffered badly from it. Who'da thunk. That's interesting and sad at the same time.

    All of that in the video kinda reminded me of what happened in FFXI after CoP.

    CoP was hard. It could have been frustratingly hard at times (6-4, anyone?). Back then, when you saw a guy walk by with a rajas/sattva/tamas ring, a sea torque or a magnetic/hollow/ethereal earring, you almost immediately thought "man, that guy must be either pretty good or damn lucky". I think it must have taken me way over a year to complete CoP, and I was one of those guys that made their own groups. It felt amazing when I finally did it, but damn it was tough.

    Other people, though, spent their time crying instead of trying hard to beat it. Instead of trying to learn from their losses, they just went back to Jeuno to whine about it. For years, they cried, and what ended up happening? ToAU was a walk in the park, CoP eventually got nerfed to hell, and WoTG (at least as far as I managed to get), was also a piece of cake. I'm surprised they never made AV soloable after so much damn whining.
    (0)
    Last edited by Klefth; 02-02-2013 at 02:46 AM.

  7. #287
    Player

    Join Date
    Apr 2012
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    17
    Quote Originally Posted by Klefth View Post
    Huh, so the game from which that cancer that's killing the genre was born has also suffered badly from it. Who'da thunk. That's interesting and sad at the same time.

    All of that in the video kinda reminded me of what happened in FFXI after CoP.

    CoP was hard. It could have been frustratingly hard at times (6-4, anyone?). Back then, when you saw a guy walk by with a rajas/sattva/tamas ring, a sea torque or a magnetic/hollow/ethereal earring, you almost immediately thought "man, that guy must be either pretty good or damn lucky". I think it must have taken me way over a year to complete CoP, and I was one of those guys that made their own groups. It felt amazing when I finally did it, but damn it was tough.

    Other people, though, spent their time crying instead of trying hard to beat it. Instead of trying to learn from their losses, they just went back to Jeuno to whine about it. For years, they cried, and what ended up happening? ToAU was a walk in the park, CoP eventually got nerfed to hell, and WoTG (at least as far as I managed to get), was also a piece of cake. I'm surprised they never made AV soloable after so much damn whining.

    Could it have been as simple as the loss of experience upon death that caused the cancer? Without looking at what the long term effects may be SE I feel stepped onto the slippery slope and fell HARD thus culminating itself to a half-baked first run FFXIV. Now hit the rest and let’s start again. Please do not lose the path and fall to the pressure of the complainers.
    (1)

  8. #288
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    I so was not ready for this topic in the general list. My bad little mind just went all over the place......
    (2)

  9. #289
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PimCarb View Post
    Could it have been as simple as the loss of experience upon death that caused the cancer?
    No. It's this attitude people (mostly "casuals") have picked up where they want everything handed on a silver platter for them. It's always "I want X to be easier/faster (often synonyms of sorts in games)", "I'm paying, so I deserve the same opportunities as everyone" (often times without even trying), "this content is too hard! It's excluding some people!" (this one was the most common "critique" to CoP and therefore Sea), "it shouldn't be so hard for me to get X! Make it more accessible!", and so on...

    I often think this sort of people are just playing the wrong genre and "trying to like it" so to speak.
    (2)
    Last edited by Klefth; 02-03-2013 at 12:32 AM.

  10. #290
    Player
    Forgo's Avatar
    Join Date
    Oct 2012
    Location
    In a place time forgot
    Posts
    1,008
    Character
    Forgo Tego
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Klefth View Post
    No. It's this attitude people (mostly "casuals") have picked up where they want everything handed on a silver platter for them. It's always "I want X to be easier/faster (often synonyms of sorts in games)", "I'm paying, so I deserve the same opportunities as everyone" (often times without even trying), "this content is too hard! It's excluding some people!" (this one was the most common "critique" to CoP and therefore Sea), "it shouldn't be so hard for me to get X! Make it more accessible!", and so on...

    I often think this sort of people are just playing the wrong genre and "trying to like it" so to speak.
    I agree, if ppl can't deal with a little challenge then they need to find games that don't give them problems rather then complain about the ones that do, as far as the exp thing...why not do both gear damage and a little exp lost on top... could try a 25% damage and 25% exp lost on death....or based on lvl like ffxi does exp lost
    (1)
    "I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
    Credit goes to Denmo and Nique from Masamune for this art :3

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