I kinda liked being pro with my spells.
Meaning I actually had to know what I was doing with them, in order to use them correctly.
Aoes' were one of those things.. Idk about you guys but after some time, I had no problems judging my AOE range.
I kinda liked being pro with my spells.
Meaning I actually had to know what I was doing with them, in order to use them correctly.
Aoes' were one of those things.. Idk about you guys but after some time, I had no problems judging my AOE range.





The AoE rings are quite large, I never had a problem guessing.
My post is more then just showing a ring though. Its about being able to place that ring.
So if there are two monsters you can place it in the middle of those two monsters.
Allows clever placement, and forethought like a monster is out of range but you cast in advance knowing he will be there.
The devs knowing that players have better accuracy and ability can make content strategically harder.



If I recall correctly, they said they were not going to implement something like that. Think it had to do with not presenting players with a bloated screen displaying multiple people's aoe ranges and whatnot. It was in a pretty old post, so I don't know if I want to/could find it.
As for aiming your aoes à la LoL... I don't think they'll ever implement that. Remember this won't be a PC exclusive. I think this would be really hard to do and pretty cumbersome for gamepad players or people on the PS3.


they might as well have both systems i guess, and you can pick whichever you like.
in 1.0 you could manually target heals for example, or any spell for that matter; but not ground based targeting...they might as well add that. in some cases it's better to target ground, than some mob; especially if you got someone pulling mobs to 1 spot. but as caster, you might not want to start dropping AOE right away, or you'll get aggro, and die easily![]()
People have the capability to get use to it..Why clog up the game with rings?
We have always adjusted to it with AOEs in the past.
No reason to remake the wheel, it's turning just fine.
To me it means you had to be good with that job to not suck with it.
That's absolutely fine by me.
Or options, have it optional, for those who can't wrap their mind around an AOE and it's size.
Idk anyone who ever couldn't figure it out given just a little time.
But what's good for the goose, isn't always good for the gander.
Some people have problems thinking in those terms and I'm all for making it fun for them as well.
I am NOT for giving them an unfair advantage though, which the rings kind of do in pvp if others did not have them.
Last edited by Solace; 01-27-2013 at 06:57 AM.





Yeah near the end of my OP I mentioned that. I've never played a ps3 game that let you place things except in a birds eye view - which FFXIV doesn't have. I added a kind of compromise between the two.
In dark souls they let you cast AoE spells at a location but you dont get to place it with a pretty marker, you have to guess. Very hardcore lol
I disagree. I think it made it too easy. Just auto target auto follow cast a spell.People have the capability to get use to it..Why clog up the game with rings?
We have always adjusted to it with AOEs in the past.
No reason to remake the wheel, it's turning just fine.
To me it means you had to be good with that job to not suck with it.
That's absolutely fine by me.
Last edited by Shougun; 01-27-2013 at 07:01 AM.
You auto targeted an used AOEs? So you didn't care what was around it or if they would also get hit by the aoe, causing aggro and potential wipes to the group?Yeah near the end of my OP I mentioned that. I've never played a ps3 game that let you place things except in a birds eye view - which FFXIV doesn't have. I added a kind of compromise between the two.
In dark souls they let you cast AoE spells at a location but you dont get to place it, you have to guess. Very hardcore lol
I disagree. I think it made it too easy. Just auto target auto follow cast a spell.
Was nothing easy about placing an AOE on a moving target and using it at the correct moment, when hate was set.
You had to choose your moment and make sure nothing else would get hit..
Auto targeting had nothing to do with it.
Just because you auto target something doesn't mean you are about to AOE it..
That's just selection..





You auto targeted an used AOEs? So you didn't care what was around it or if they would also get hit by the aoe, causing aggro and potential wipes to the group?
Was nothing easy about placing an AOE on a moving target and using it at the correct moment, when hate was set.
You had to choose your moment and make sure nothing else would get hit..
Auto targeting had nothing to do with it.
Just because you auto target something doesn't mean you are about to AOE it..
That's just selection..
I meant you cast an aoe on a target and then just watch - the monster cant move out of the way unless it really runs away (out of distance). Could even cast it on monster blinking lol, your spell would follow.
Thats easier imo then placing it on the ground where there are more things that can go wrong.
I haven't played any games that involve my Rectal area, let alone FPS.
But FPS titles are prone to using a reticule.
Either way I am against the idea of using aoe Markers. Spells in FFXIV require targeting on a unit (enemy or friendly) or are self target. Learning the AOE of an ability is down to player skill. We can still use timing with knockbacks and such to cause the AOE to hit more mobs (something I am highly looking forward too)





ROFL!!!!!!!!!!!!I haven't played any games that involve my Rectal area, let alone FPS.
But FPS titles are prone to using a reticule.
Either way I am against the idea of using aoe Markers. Spells in FFXIV require targeting on a unit (enemy or friendly) or are self target. Learning the AOE of an ability is down to player skill. We can still use timing with knockbacks and such to cause the AOE to hit more mobs (something I am highly looking forward too)
Thank you! lol just heard it my head and it sounded right.. spelled so wrong..
Oh and apparently its reticle not reticule...
And knowing the radius on your spells is really easy - I dont get people calling it a "skill". There is much more you can do if you can place it.
Last edited by Shougun; 01-27-2013 at 07:24 AM.
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