Page 1 of 2 1 2 LastLast
Results 1 to 10 of 111

Dev. Posts

Hybrid View

  1. #1
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zezlar View Post
    Just putting it on the list would be a massive cop out.
    wait... what? You mean allowing it to be a starting class?
    (0)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Zezlar View Post
    Just putting it on the list would be a massive cop out. I'm sorry folks, but that's just lazy, especially considering the size of the team they have right now.
    Quote Originally Posted by ZakarnRosewood View Post
    wait... what? You mean allowing it to be a starting class?
    Just tossing every new class into the list of buyable weapons and starting cities. Like Ronin/Parivir (-> Samurai) in Limsa.

    If they make a new zone they can add the weapons to those zones but then they become like "advanced classes" because they are only located within one city instead of all.

    Since the level 1 weapon is rare/ex - unq/unt you'd have to go to that zone to get the class "unlocked".

    Lore wise just adding a job that didn't exist in the city is kind of shakey, so that's why a new zone is good - but then as I said your introducing oddities like "advanced class". Also you need a guild, I think you can fit Arcanist into one of the existing cities but not all these jobs will make sense or have room (the "5 year gap" can help explain this new job, but other jobs cant use this logic). Musketeer is another one that is ready to go *guild already in limsa*.

    FFT.. "job system".. broken record preaching, gtfo armory system.. lol

    Edit:

    You could make each zone only sell the weapons they have a guild for - in that way there is a consistency when you add new classes that adds decent sense. (Would mean limited class access early on though..). Also Felis on the next page has a good lore quote for Arcanist.
    (1)
    Last edited by Shougun; 01-26-2013 at 05:18 AM.

  3. #3
    Quote Originally Posted by ZakarnRosewood View Post
    wait... what? You mean allowing it to be a starting class?
    Yes, even the early FF games with a job system you had to do some kind of work to unlock them, and no you can't say "but this is FFXIV", it is lazy, but as I've said before, they designed themselves into a corner with the armory system so this fits with that design.

    Hopefully SMN makes it worthwhile.
    (4)

  4. #4
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Elexia View Post
    Yes, even the early FF games with a job system you had to do some kind of work to unlock them, and no you can't say "but this is FFXIV", it is lazy, but as I've said before, they designed themselves into a corner with the armory system so this fits with that design.

    Hopefully SMN makes it worthwhile.
    So they are making ANC a starting class whats your point?
    (2)

  5. #5
    Quote Originally Posted by Firon View Post
    So they are making ANC a starting class whats your point?
    Well I'll let you know when you tell me what 'ANC' is.
    (1)

  6. #6
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Elexia View Post
    Well I'll let you know when you tell me what 'ANC' is.
    I think he means "arcanist"... Since there is no "n" between "a" and "c", I would think "ARN" or "ART" is better since ARC is taken by archer...
    (0)

  7. #7
    Player
    panzertroll's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,233
    Character
    Irie Lys
    World
    Ragnarok
    Main Class
    Pugilist Lv 1
    Quote Originally Posted by Elexia View Post
    Well I'll let you know when you tell me what 'ANC' is.
    Quote Originally Posted by Kirito View Post
    I think he means "arcanist"... Since there is no "n" between "a" and "c", I would think "ARN" or "ART" is better since ARC is taken by archer...

    (zoom and search)

    (1)
    Last edited by panzertroll; 01-26-2013 at 01:34 PM.

  8. #8
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by panzertroll View Post
    (zoom and search)

    Maybe you should as well >_~
    (1)

  9. #9
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Elexia View Post
    Yes, even the early FF games with a job system you had to do some kind of work to unlock them, and no you can't say "but this is FFXIV", it is lazy, but as I've said before, they designed themselves into a corner with the armory system so this fits with that design.

    Hopefully SMN makes it worthwhile.
    Oh but how wrong you are as usual....class does not have special treatment in FFXIV you just buy the lvl 1 weapon and go to it's guild to learn about it...IT'S the Jobs that require quests/missions/tough fights to unlock as it is an specialty
    (0)

  10. #10
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Warlock View Post
    Oh but how wrong you are as usual....class does not have special treatment in FFXIV you just buy the lvl 1 weapon and go to it's guild to learn about it...IT'S the Jobs that require quests/missions/tough fights to unlock as it is an specialty
    Does that make it any less lazy though? How does anything you just said prove her wrong? lol

    Anyway, I wonder how they'll handle any subsequent classes. I mean, in this case it kinda makes sense, I guess, since guilds had been established for ever and it should've been in the game since long ago, but what about future ones without a guild? I hope they won't just pop out of nowhere after you just equip a new weapon.
    (2)
    Last edited by Klefth; 01-26-2013 at 12:33 PM.

Page 1 of 2 1 2 LastLast