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  1. #11
    Player
    Ragento's Avatar
    Join Date
    May 2012
    Posts
    74
    Character
    Ragento Guarra
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wolfie View Post
    By 'heavy' he most likely meant having an overwhelming amount of windows/information on the screen.

    The goal of almost all UIs and games is to have a clean interface that distracts less from the gameplay. Having modular windows, popups, and menus does that. In that sense, the idea on the OP would probably be a "no", but I'd like to see proper UI/window scaling for non-standard resolutions similar to other games.

    http://www.wsgf.org/dr/world-warcraft-wrath-lich-king

    Check out the Comparison Screenshots section, they have one with Eyefinity, which is what ARR should be doing as well. That way, if anyone wants to clutter up one side of their screen with a bunch of inventory screens, they can do that.
    I didnt mean for the Games screen to be Panoramic like that, the screen you play on is one monitor, but the second monitor just has a black background where you can have map open, and some extra chat windows open, maybe one displaying combat information etc.. not stretching the view of the entire game lol.
    (1)
    Last edited by Ragento; 01-26-2013 at 03:19 AM.