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  1. #11
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    I've seen a lot of back and forth on claiming and on spawn mechanics and began to think......


    What if these HNM's spawned on a six hour basis, whoever claims the mob and takes action up it then gets locked out from that mob for a 48 hour time period? The times really aren't concrete in my thinking but WoW kind of had something like this set up. Looking for raid placed you in the instance and you were allowed to roll once per boss then you had to wait 7 days until your lock out was over. If they implemented something like this with hnm's it would give a bigger group of people a chance to fight it. Anyone currently in the claiming alliance would get locked from that NM for a short period. Having the mob spawn on 6 hour timers would ensure that anyone who wanted to fight it would more than likely get at least once chance against it. The six hour respawn might be a bit too quick but it's just something I thought to make the mob up a lot more often. If say four different shells have fought it within a 24 hour period, no one capable of killing it then it would just roam around until the next group's lock out is done. This would leave a huge monster up roaming around bashing people and pretty much leaving impervious to damage for a few hours unless 1. a group of randoms band together and take it down or 2. the timer for a LS that is capable is over.

    This is just a quick though that crossed my mind as maybe one type of open world environment spawn mechanic other than those previously mentioned.
    (1)
    Last edited by Nadrojj; 01-23-2013 at 04:52 AM. Reason: edited a run on sentence.