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  1. #191
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Elexia View Post
    All you're doing is clinging onto shit lol. You're even to the point you would fight against what Yoshi says, the guy you're praising non-stop.



    It is quite hard isn't it?



    His words was grinding on mobs, as in monster grinding, not "standing in one spot", the act of grinding on monsters at all is inefficient and the primary and most efficient means of progression is Quest based.



    By devs you mean players. The developers are the one making the game. They're the ones who set the rules. You state the Ninja example in XI but you didn't elaborate to try to keep a base in your argument, let's elaborate:

    Ninja they designed to do the following:

    1. steady DoT (Physical)
    2. Elemental shifting - Spinning the wheel grants resistance changes to the enemy thus giving your mages advantages over enemies who may be very strong against ice for example.
    3. Pulling - Has access to Guns, Throwing weapons
    4. Powerful debuffs (at the time), their slow and paralyze were actually more potent than the spells for awhile.
    5. Avoid taking damage in the case they drew hate.

    #5 is why their role changed around NA release by players. SE later tried to help the playerbase out by making updates and gear additions to Ninja to help with tanking. That doesn't state the developers "doesn't know what's efficient", it states perfectly clear that what they intend doesn't always end up the way PLAYERS DECIDE TO UTILIZE SOMETHING, however when the developers flatout state you can't progress by grinding on monsters as it's inefficient in comparison. that means BY DESIGN you cannot do that. It simply doesn't work. You can't circumvent it nor can you go against it. if SE decides every "trash mob/roaming monster" gives less than 100 exp even in a party, yet quests net you 450-7000 xp a pop for sometimes just talking to an npc and not even fighting, you're only hurting yourself by doing the other option.

    Until SE states otherwise, we may have options, but one of those options is inefficient compared to the rest. It doesn't take a "purist" (which is ironic, because of all the purists in this topic alone vanguarding Quest chaining) to know that when 1 works better than the other, there's a problem.

    Thus the point of the topic, if they're going the direction of Quest Chaining, the quality as seen in pretty much every other MMO with it has never been the best. This may be a final fantasy game, but that doesn't mean SE will make 300-400 unique action packed dripping with oodles of story and lore quests to level on..it's impossible for them to keep the quality high in every single one.

    SWTOR lost quality the further you got into it and not in the usual "reaching the climax" kind of way, it literally lost quality in every realm of the word as you reached completion of yours. MoP from WoW was used as example because people had to relevel and catch alts up but by design Blizzard never stated you wouldn't be able to progress by grinding on monsters, that's the key difference here. So once again, until SE states otherwise, the last word is you have options set before you but Quests are the key leveling system.
    Are you really this stupid FFXI jebus? Just cause Yoshi-p says Quest lvling is main way does not mean it will be hell Guild leves was suppose to be the main to lvl in 1.0 @ release but grind pt's was 100% better. You can never say something is optimal way just cause the devs say it.

    The ninja thing made perfect sense cause it was never played the way devs intended it to be played it ended being a blink tank. Always talking out of your ass as usual.
    (7)

  2. #192
    Player
    Nevrath's Avatar
    Join Date
    Apr 2011
    Posts
    64
    Character
    Nevrath Vaarni
    World
    Ragnarok
    Main Class
    Paladin Lv 50
    TERA is, well...i dont even know where to start.
    Im not going into detail because it will end in me tearing that game apart (which i will do in a blog next week to be able to deal with this massive ammount of rage lol). No game has EVER managed to get me as mad as TERA....
    Not even FF11, nor FF14 1.0 Beta managed to let me loose my patience while TERA shot it down with a grenade launcher.
    Please just wait for them to go Open Beta, theres no way Yoshi screws it up that badly.. promise, i swear... not possible.
    (2)

  3. #193
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tizmo View Post
    Wasnt that in reference to xp from quest mobs?
    Nope. He specifically said monster grinding, as in grouping up with the sole purpose of killing mobs, wouldn't be nearly as efficient as questing or any of the other stuff. It's in a live letter.

    What I can make out of that is that either mob exp will be nerfed to hell; mobs will be placed too far apart from each other, thus impeding camping; or quests and such will give an insane amount of exp. for simple, trivial and repetitive tasks.
    (0)
    Last edited by Klefth; 01-21-2013 at 09:05 AM.

  4. #194
    Player
    MizoreShirayuki's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Character
    Mizore Shirayuki
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    (1)

  5. #195
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quest need to be diffrent approach like WoW has become. Believe it of not they have done tremendous updates to some if not many updates to their questlines. Very refreshing when u get to do quest that ask u to infiltrate, rescue, bombardment yada yada. More innovative and creative questlines and story is needed. Hope Yoshi realize this and surprise us with their own version of quest and not the generic version of quest that we see in many generic MMO.
    (1)

  6. #196
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    well at least... when they cater group gameplay also... which it seems like (i mean when you have seen that lv 15 dungeon instance it just looked like fun).. its okay.

    if you have other things to do than solo quest grinding. Grinding with groups itself is still possible in ARR...
    you have story missions.. and group content like dungeons (also in low level). what from i have heard people in ARR still like to make party groups with other players.


    Which is for me the most important factor. they need to push the community, group gameplay (dungeons, gameplay mechanics like Limit Group Break).

    TERA and many modern MMorpgs lacked VERY MUCH of community and group play (except the endgame).. but an mmorpg shouldnt be just all about endgame.. you also should be able to do group content on the way till then.


    games like SWTOR, AION, WOW,RIFT etc.. all have been mostly about SOLO questing.. anonymous groups. that what MMorpgs made interesting is group gameplay.
    in SWTOR, WOW etc. its mostly just the endgame where you do real group content. not on the way till maximum lv.

    and i am happy to see at least one lv 15 low level instanced group competition for ARR.. and i think leves are going to be still made in groups also.
    (0)
    Last edited by Tonkra; 01-21-2013 at 09:41 AM.

  7. #197
    Player
    Allesasi's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    189
    Character
    Allesasi Phoenix
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Firon View Post
    Are you really this stupid FFXI jebus? Just cause Yoshi-p says Quest lvling is main way does not mean it will be hell Guild leves was suppose to be the main to lvl in 1.0 @ release but grind pt's was 100% better. You can never say something is optimal way just cause the devs say it.

    The ninja thing made perfect sense cause it was never played the way devs intended it to be played it ended being a blink tank. Always talking out of your ass as usual.
    Ain't that the truth!!!!!!
    (1)

  8. #198
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    I can agree with the OP, however I don't believe it's gonna be like TERA. I just think it would make exploring more fun than standing in any town shouting for a party.

    In other words, no comment...
    (3)

  9. #199
    Player
    Zetsubou's Avatar
    Join Date
    Dec 2011
    Posts
    115
    Character
    Zetsubou Sensei
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by MizoreShirayuki View Post
    And then, they would say "this is just beta, wait for full release"?
    (6)
    Last edited by Zetsubou; 01-21-2013 at 10:25 AM.

  10. #200
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Zetsubou View Post
    And then, they would say "this is just beta, wait for full release"?
    That's a trauma you are failing to forget it seems >_>
    (1)

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