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  1. #1
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Solace View Post
    Ugh, playstation... One reason why the game will be limited in some aspects..Playstation can't do this and can't do that.. Can't render this many this's n that many that's... They need to make better playstations... Being forced to work with hardware that is already years outdated is such a bad idea..
    They should be looking at PS4 Hardware, forget about ps3.. It's time has passed..
    I know this is about the network but the logic still stands.
    I agree, with playstation 3 being so limited I wish they would just wait for the ps4/xbox720. I remember playing ff11 back in the day and constantly hearing stuff from SE like "We can not increase inventory due to the ps2 limitations". I really don't want to see that in ff14 ARR. 4-5 years down the road and ARR will be really limited due to the ps3 decision. I have faith in yoshi and I really hope that in the future of ARR like 5-6 years down the road they could still somehow enhance the engine/graphics on the PC version at least to keep up with the times, I really hope they can.
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  2. #2
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by AdorraEloom View Post
    I agree, with playstation 3 being so limited I wish they would just wait for the ps4/xbox720. I remember playing ff11 back in the day and constantly hearing stuff from SE like "We can not increase inventory due to the ps2 limitations". I really don't want to see that in ff14 ARR. 4-5 years down the road and ARR will be really limited due to the ps3 decision. I have faith in yoshi and I really hope that in the future of ARR like 5-6 years down the road they could still somehow enhance the engine/graphics on the PC version at least to keep up with the times, I really hope they can.
    The only limitations I could see are memory which are more issues with the ui, from what I've seen. I'm not so worried about any other issues because the graphics are so well that I can't imagine it getting any better. We even have 3D for the ps3. My only problem with ff11 was the menu based fighting system, graphics, having to buy maps, and lack of mini-maps... ff14 has fixed all of these issues, it is even supposed to work on weaker computers so its nice...
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    Last edited by Kirito; 01-21-2013 at 05:48 AM.

  3. #3
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Kirito View Post
    The only limitations I could see are memory which are more issues with the ui, from what I've seen. I'm not so worried about any other issues because the graphics are so well that I can't imagine it getting any better. We even have 3D for the ps3. My only problem with ff11 was the menu based fighting system, graphics, having to buy maps, and lack of mini-maps... ff14 has fixed all of these issues, it is even supposed to work on weaker computers so its nice...
    True, I don't see this being a major problem now or for the next few years, but let's say in 5 years SE want's to release a huge expansion pack that would have huge battles, bigger than dynamis with like 20-30 monsters on screen and 30+ players, or something along those lines, the ps3 graphics card could not process all that, or at least with out major lag issues.
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  4. #4
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Kirito View Post
    The only limitations I could see are memory which are more issues with the ui, from what I've seen. I'm not so worried about any other issues because the graphics are so well that I can't imagine it getting any better. We even have 3D for the ps3. My only problem with ff11 was the menu based fighting system, graphics, having to buy maps, and lack of mini-maps... ff14 has fixed all of these issues, it is even supposed to work on weaker computers so its nice...
    And I do agree that the graphics for ARR are very good and seems you can't get much better, but when ff11 first came out the graphics were amazing at the time, really amazing, but as the years went on not so much, like comparing ff11 to ff14 is a huge difference. I know comparing stuff to WOW is not exactly a popular thing to do, but WOW over the years has done many graphic updates during new expansion releases to enhance the visuals as technology changes. I'm just thinking long term, I want ff14 to be a MMO that I can pretty much play, well for at least 20 years? XD and in 10 years these graphics if not updated will be really outdated, but if the game is great that wont bother me, but it will effect the player base and people will phase out to newer and improved mmo's.
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  5. #5
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kirito View Post
    The only limitations I could see are memory which are more issues with the ui, from what I've seen. I'm not so worried about any other issues because the graphics are so well that I can't imagine it getting any better. We even have 3D for the ps3. My only problem with ff11 was the menu based fighting system, graphics, having to buy maps, and lack of mini-maps... ff14 has fixed all of these issues, it is even supposed to work on weaker computers so its nice...
    Also there a limitation how many people can be display on the screen a cap which mean they would have to make sure every endgame does not go beyond that cap or ps3 can't see the mobs. Not if they find a way to fix it so ps3 users can still play with that cap and load the mobs they need and unload other they don't need which it seem like there doing if it work out great then i guess there no issue there.
    (0)
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