Square Enix needs to make this game available on every platform that will have them.
Square Enix needs to make this game available on every platform that will have them.
One of the principle business policies of Square Enix is that for a very long while, they have been using what is called Polymorphic approach to their projects... basically means that they strive to develop their games, media, anime, mange etc on every potential entertainment hardware.
This is why, for instance, they really pushed the multi-platform envelope back in 2003 and again in 2006 for FFXI... and why they absolutely should push FFXIV on the PS3. Imagine getting even a tenth of the 70 million ps3 units sold to play FFXIV:ARR... not to mention the additional units that Sony can sell if they make a bundled version.
Spiffy innit?
"After ten years, finally headed to Sharlayan... absolutely stoked"
Final Fantasy XI was released for the PlayStation 2 first before other platforms, during the height of that console's popularity. The PS2 slim hadn't even been announced yet. And yet today, the PS2 version of Seekers of Adoulin will not be released in North America, and in general it is the PC version that seems to get the most support and attention from Square-Enix.
Now we have ARR on the horizon. 1.0, at least, was written for and graced the PC first. Meanwhile, all indications are the next PlayStation will be announced by the time ARR hits shelves; and there's certainly no guarantee that Sony's next console will play PS3 games.
With the cards already stacked against the PS3 version, and with the history of FFXI showing that support for console versions will get axed well before the PC version, why is Square-Enix bothering with releasing the PS3 version of the game at all at this point? And why should players make the commitment of buying the PS3 version when history shows they'll just have to move to the PC eventually anyway?I believe the reason is very clear. Get the game out to as many people as possible. True the PS3 will eventually be dated and more than likely retired as an avenue to play the game. However, by that time the system specs required to run the game at a decent level may be a bit more feasible for some people. I say the more the merrier.PS3: "Units sold 70.2 million (as of September 30, 2012)"
http://en.wikipedia.org/wiki/PlayStation_3
That's a huge market, of course SE would want it released for the PS3. Sony will continue to support the PS3 for a long time to come.
Did you know sony just recently stopped production of the PS2?
http://www.newser.com/story/160422/s...s-the-ps2.htmlIt is SE fault for not making a FFXI port for the PS3, not Sony. Sony didn't suddenly stop selling PS2 when the PS3 was released.
SE promised a PS3 version of FFXIV, and thankfully Yoshi-P is a genius because FFXIV ARR graphic engine is scalable, so a PS4 port will be easy.These might be some reasons, but the main reason was said by Square-Enix and Yoshida themselves...That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.
It would certainly not be the first time that an announced game or port of a game was cancelled before its release.
Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
Yoshida says the PlayStation 3 version is the priority at the moment. ”The one thing to regain that damaged player trust is to keep those promises, and one of the promises was to release a PlayStation 3 version,” he said. “We made that promise long, long ago, and we still haven’t kept it. We made that promise not only to the players, but to Sony as well. The first thing that we need to do, to regain that trust, is to fulfill those promises of bringing the PS3 version. Our priority right now is getting that version finished.”
Last edited by Daniolaut; 01-07-2013 at 05:16 AM. Reason: Pseudopsia
It wasn't even ported 4 years ago, though. The release of Wings of the Goddess would have been a good time to release a new port, much like Treasures of Aht Urhgan was, but it didn't happen; the best PS3 players got was a re-release of the PS2 version, for those with back-compat hardware.
Maybe there'll be future ports, maybe not. History shows there's no guarantee.
No. Even watching Netflix on an Xbox 360 requires a paid XBL Gold subscription on top of the Netflix subscription. The exception that S-E got for FFXI will never happen again, for anybody. And after Sega's experience with Phantasy Star Online on the original Xbox, nobody will publish an MMO on a console without such an exception.
In fact, if Sony ends up going following Microsoft's example of a closed-shop style of online play, that itself may curtail a port to a new PlayStation.
The remainder of the PS3's life in the market at ARR's release will be far shorter than the PS2's was at FFXI's release.
FFXI started on the PS2 in a much stronger position than ARR will have starting on the PS3; it would seem the best that could be hoped for is PS3 players being treated as well as (not better than, just equal to) PS2 players have been treated.
WoW is available for PC and Mac. It has always been available for PC and Mac. Blizzard has been supporting both platforms equally for pretty much its entire history.
Right now, FFXI can only be bought for PC. The PC version has always been available since it was launched on that platform. The PC version is the only version that has been available continuously since its launch (no UCAE for 360, no UC at all for PS2). S-E's history with MMO's has shown clear bias to the PC.
This game "Final Fantasy XIV: A Realm Reborn" is not about "making money" for Square-Enix. Its for the fans, its a step to correct mistakes, and move in the right direction.None of the above, the reason was said by Square-Enix and Yoshida themselves...
Yoshida says the PlayStation 3 version is the priority at the moment. ”The one thing to regain that damaged player trust is to keep those promises, and one of the promises was to release a PlayStation 3 version,” he said. “We made that promise long, long ago, and we still haven’t kept it. We made that promise not only to the players, but to Sony as well. The first thing that we need to do, to regain that trust, is to fulfill those promises of bringing the PS3 version. Our priority right now is getting that version finished.”
“Over the past few weeks, we’ve been getting a lot of passionate feedback from the community. We like to think that this game is not developed solely by us, but also the fans out there. We develop this game together.
“As for the harsh feedback... if the fans are complaining, it just proves that they are still passionate about the game. If they quit and moved onto another product without saying anything to us, then that would be the point where we’d lost.”
“As director and producer, it is my job to basically make the game profitable,” the director said. “But, if you only think of profit, then the best thing to have probably done would have been to scrap Final Fantasy XIV] and concentrate on Final Fantasy XV instead! But, it’s not all about the profit. It’s also about bringing the players what we originally promised.
(my sources
http://spong.com/feature/10110784/In...al-Fantasy-XIV
http://thelazygeeks.com/2011/10/21/f...g-to-consoles/
Last edited by Daniolaut; 01-07-2013 at 05:14 AM.
I wasnt saying you were wrong, there are other reasons, but this was the main reason, I quoted Yoshi himself. I am not trying to agitate anyone, but put the "main" reason. That is all.
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