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  1. #1
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    lolodin's Avatar
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    by the time ps3 is no longer the preferred way to play ffxiv for consoles the ps4 will be affordable.. <.<
    (8)

  2. #2
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    Quote Originally Posted by lolodin View Post
    by the time ps3 is no longer the preferred way to play ffxiv for consoles the ps4 will be affordable.. <.<
    That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.

    Quote Originally Posted by Andrien View Post
    SE promised a PS3 version of FFXIV
    It would certainly not be the first time that an announced game or port of a game was cancelled before its release.

    Quote Originally Posted by Alhanelem View Post
    they will most likely make sure that it works on the ps4 since it's on its way.
    Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
    (1)
    Last edited by Ziyyigo-Tipyigo; 01-07-2013 at 04:16 AM.

  3. #3
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    lolodin's Avatar
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.
    There is no longer a reason to port ffxi to ps3 because it wouldnt have the same impact as it would have say 4 years ago so its irrelevant to the situation for ffxiv SE will most likely get around to making it available to the ps4 but as it was said it was promised for the ps3 first so they can work with that till it gets old like the ps2 did with ffxi but that took how long again?
    (1)

  4. #4
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    Quote Originally Posted by lolodin View Post
    There is no longer a reason to port ffxi to ps3 because it wouldnt have the same impact as it would have say 4 years ago
    It wasn't even ported 4 years ago, though. The release of Wings of the Goddess would have been a good time to release a new port, much like Treasures of Aht Urhgan was, but it didn't happen; the best PS3 players got was a re-release of the PS2 version, for those with back-compat hardware.

    Maybe there'll be future ports, maybe not. History shows there's no guarantee.

    Quote Originally Posted by xXHalloweenTrixXx View Post
    FF14 probably will be seeing its way unto Xbox 360 and their newer generation console (Xbox 720?) also.
    No. Even watching Netflix on an Xbox 360 requires a paid XBL Gold subscription on top of the Netflix subscription. The exception that S-E got for FFXI will never happen again, for anybody. And after Sega's experience with Phantasy Star Online on the original Xbox, nobody will publish an MMO on a console without such an exception.

    In fact, if Sony ends up going following Microsoft's example of a closed-shop style of online play, that itself may curtail a port to a new PlayStation.

    Quote Originally Posted by AlexNiculaie View Post
    I also would state that it more likely that people will keep playing the PS3 for several years.
    The remainder of the PS3's life in the market at ARR's release will be far shorter than the PS2's was at FFXI's release.

    FFXI started on the PS2 in a much stronger position than ARR will have starting on the PS3; it would seem the best that could be hoped for is PS3 players being treated as well as (not better than, just equal to) PS2 players have been treated.

    Quote Originally Posted by Zehira View Post
    Maybe, it's something Blizzard hasn't tried for years. (Hint: releasing the game multi-platform to get more players to play together and you see how XI is still alive cause of that.)
    WoW is available for PC and Mac. It has always been available for PC and Mac. Blizzard has been supporting both platforms equally for pretty much its entire history.

    Right now, FFXI can only be bought for PC. The PC version has always been available since it was launched on that platform. The PC version is the only version that has been available continuously since its launch (no UCAE for 360, no UC at all for PS2). S-E's history with MMO's has shown clear bias to the PC.
    (0)

  5. #5
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    Xenor's Avatar
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
    SE will start looking at other consoles once the PC/PS3 versions have been released. Wii U is highly likely and I wouldn't rule out the XBox 360/720 either. It was the old development team who couldn't reach an agreement with Microsoft. The new team may be able to. They've already opened up to the idea of relocating servers outside Japan. But at the end of the day it all depends on whether ARR is a success.
    (2)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  6. #6
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    ArkhamNative's Avatar
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    Quote Originally Posted by Xenor View Post
    I wouldn't rule out the XBox 360/720 either. It was the old development team who couldn't reach an agreement with Microsoft. The new team may be able to.
    It's not just SE or FF14 Team 1.0. Others have announced MMOs for Xbox. Two I know of that had been advertised for simultaneous PC release then canceled within a month of PC launch: Conan and Champions Online. SE actually posted in 2010 they might consider the Xbox only if Microsoft adopted more reasonable policies. Forum speculation was that maybe MS wanted to restrict to Xbox-only servers, perhaps located at MS data centers, or even a cut of the monthly fee.

    Someone else mentioned Mac OS X.
    It would be much easier to port to Mac than anything else. BlueGartr even posted instructions for getting version 1 running via Wine, which worked fairly well. And SE can use the professional Cider by TransGaming. Just wrap, debug, and ship.

    I understand and respect that SE's priority has to be to PC and PS3 first. But with WoW having launched with a Mac version, and now even Guild Wars 2 has a Mac version, they may want consider a Mac port sooner rather than later, if they haven't already.
    (1)

  7. #7
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Final Fantasy XI was released for the PlayStation 2 first before other platforms, during the height of that console's popularity. The PS2 slim hadn't even been announced yet. And yet today, the PS2 version of Seekers of Adoulin will not be released in North America, and in general it is the PC version that seems to get the most support and attention from Square-Enix.

    Now we have ARR on the horizon. 1.0, at least, was written for and graced the PC first. Meanwhile, all indications are the next PlayStation will be announced by the time ARR hits shelves; and there's certainly no guarantee that Sony's next console will play PS3 games.

    With the cards already stacked against the PS3 version, and with the history of FFXI showing that support for console versions will get axed well before the PC version, why is Square-Enix bothering with releasing the PS3 version of the game at all at this point? And why should players make the commitment of buying the PS3 version when history shows they'll just have to move to the PC eventually anyway?
    Quote Originally Posted by Phe View Post
    compare the price of a PC able to run FFXIV smoothly with the price of a PS3.
    Quote Originally Posted by Riastrad View Post
    I believe the reason is very clear. Get the game out to as many people as possible. True the PS3 will eventually be dated and more than likely retired as an avenue to play the game. However, by that time the system specs required to run the game at a decent level may be a bit more feasible for some people. I say the more the merrier.
    Quote Originally Posted by ArkhamNative View Post
    ... and then double or triple it in single households where multiple gamers want to play.

    Also, multi-platform games tend to sell many times more copies for consoles than the PC, even in the US.
    Quote Originally Posted by Pseudopsia View Post
    PS3: "Units sold 70.2 million (as of September 30, 2012)"
    http://en.wikipedia.org/wiki/PlayStation_3

    That's a huge market, of course SE would want it released for the PS3. Sony will continue to support the PS3 for a long time to come.

    Did you know sony just recently stopped production of the PS2?
    http://www.newser.com/story/160422/s...s-the-ps2.html
    Quote Originally Posted by lolodin View Post
    by the time ps3 is no longer the preferred way to play ffxiv for consoles the ps4 will be affordable.. <.<
    Quote Originally Posted by Andrien View Post
    It is SE fault for not making a FFXI port for the PS3, not Sony. Sony didn't suddenly stop selling PS2 when the PS3 was released.

    SE promised a PS3 version of FFXIV, and thankfully Yoshi-P is a genius because FFXIV ARR graphic engine is scalable, so a PS4 port will be easy.
    Quote Originally Posted by Warlock View Post
    I have seen them go as low as 170$ ..that's like a good Graphic's card only lol ... good luck playing game with that XD
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.



    It would certainly not be the first time that an announced game or port of a game was cancelled before its release.



    Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
    These might be some reasons, but the main reason was said by Square-Enix and Yoshida themselves...

    Yoshida says the PlayStation 3 version is the priority at the moment. ”The one thing to regain that damaged player trust is to keep those promises, and one of the promises was to release a PlayStation 3 version,” he said. “We made that promise long, long ago, and we still haven’t kept it. We made that promise not only to the players, but to Sony as well. The first thing that we need to do, to regain that trust, is to fulfill those promises of bringing the PS3 version. Our priority right now is getting that version finished.”
    (8)
    Last edited by Daniolaut; 01-07-2013 at 05:16 AM. Reason: Pseudopsia

  8. #8
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    Quote Originally Posted by Daniolaut View Post
    None of the above, the reason was said by Square-Enix and Yoshida themselves...

    Yoshida says the PlayStation 3 version is the priority at the moment. ”The one thing to regain that damaged player trust is to keep those promises, and one of the promises was to release a PlayStation 3 version,” he said. “We made that promise long, long ago, and we still haven’t kept it. We made that promise not only to the players, but to Sony as well. The first thing that we need to do, to regain that trust, is to fulfill those promises of bringing the PS3 version. Our priority right now is getting that version finished.”
    This game "Final Fantasy XIV: A Realm Reborn" is not about "making money" for Square-Enix. Its for the fans, its a step to correct mistakes, and move in the right direction.

    “Over the past few weeks, we’ve been getting a lot of passionate feedback from the community. We like to think that this game is not developed solely by us, but also the fans out there. We develop this game together.

    “As for the harsh feedback... if the fans are complaining, it just proves that they are still passionate about the game. If they quit and moved onto another product without saying anything to us, then that would be the point where we’d lost.”

    “As director and producer, it is my job to basically make the game profitable,” the director said. “But, if you only think of profit, then the best thing to have probably done would have been to scrap Final Fantasy XIV] and concentrate on Final Fantasy XV instead! But, it’s not all about the profit. It’s also about bringing the players what we originally promised.

    (my sources
    http://spong.com/feature/10110784/In...al-Fantasy-XIV
    http://thelazygeeks.com/2011/10/21/f...g-to-consoles/
    (3)
    Last edited by Daniolaut; 01-07-2013 at 05:14 AM.

  9. #9
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.



    It would certainly not be the first time that an announced game or port of a game was cancelled before its release.



    Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
    The Wii U is certainly capable of the game, but that doesn't mean they're even considering it. And the PS3 was third place this generation. They're not going to do any better upsetting people on the PS4 leaving compatibility out. The Wii U isn't just compatible with basically all Wii games, it's also compatible with all the Wii controllers and accessories.
    (0)

  10. #10
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    Zumi's Avatar
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    Quote Originally Posted by Alhanelem View Post
    The Wii U is certainly capable of the game, but that doesn't mean they're even considering it. And the PS3 was third place this generation. They're not going to do any better upsetting people on the PS4 leaving compatibility out. The Wii U isn't just compatible with basically all Wii games, it's also compatible with all the Wii controllers and accessories.
    PS3 just recently passed Xbox 360 for total systems sold.
    (2)

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