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  1. #1
    Player
    ArkhamNative's Avatar
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    Santori Zhonets
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    Quote Originally Posted by Xenor View Post
    I wouldn't rule out the XBox 360/720 either. It was the old development team who couldn't reach an agreement with Microsoft. The new team may be able to.
    It's not just SE or FF14 Team 1.0. Others have announced MMOs for Xbox. Two I know of that had been advertised for simultaneous PC release then canceled within a month of PC launch: Conan and Champions Online. SE actually posted in 2010 they might consider the Xbox only if Microsoft adopted more reasonable policies. Forum speculation was that maybe MS wanted to restrict to Xbox-only servers, perhaps located at MS data centers, or even a cut of the monthly fee.

    Someone else mentioned Mac OS X.
    It would be much easier to port to Mac than anything else. BlueGartr even posted instructions for getting version 1 running via Wine, which worked fairly well. And SE can use the professional Cider by TransGaming. Just wrap, debug, and ship.

    I understand and respect that SE's priority has to be to PC and PS3 first. But with WoW having launched with a Mac version, and now even Guild Wars 2 has a Mac version, they may want consider a Mac port sooner rather than later, if they haven't already.
    (1)

  2. #2
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Final Fantasy XI was released for the PlayStation 2 first before other platforms, during the height of that console's popularity. The PS2 slim hadn't even been announced yet. And yet today, the PS2 version of Seekers of Adoulin will not be released in North America, and in general it is the PC version that seems to get the most support and attention from Square-Enix.

    Now we have ARR on the horizon. 1.0, at least, was written for and graced the PC first. Meanwhile, all indications are the next PlayStation will be announced by the time ARR hits shelves; and there's certainly no guarantee that Sony's next console will play PS3 games.

    With the cards already stacked against the PS3 version, and with the history of FFXI showing that support for console versions will get axed well before the PC version, why is Square-Enix bothering with releasing the PS3 version of the game at all at this point? And why should players make the commitment of buying the PS3 version when history shows they'll just have to move to the PC eventually anyway?
    Quote Originally Posted by Phe View Post
    compare the price of a PC able to run FFXIV smoothly with the price of a PS3.
    Quote Originally Posted by Riastrad View Post
    I believe the reason is very clear. Get the game out to as many people as possible. True the PS3 will eventually be dated and more than likely retired as an avenue to play the game. However, by that time the system specs required to run the game at a decent level may be a bit more feasible for some people. I say the more the merrier.
    Quote Originally Posted by ArkhamNative View Post
    ... and then double or triple it in single households where multiple gamers want to play.

    Also, multi-platform games tend to sell many times more copies for consoles than the PC, even in the US.
    Quote Originally Posted by Pseudopsia View Post
    PS3: "Units sold 70.2 million (as of September 30, 2012)"
    http://en.wikipedia.org/wiki/PlayStation_3

    That's a huge market, of course SE would want it released for the PS3. Sony will continue to support the PS3 for a long time to come.

    Did you know sony just recently stopped production of the PS2?
    http://www.newser.com/story/160422/s...s-the-ps2.html
    Quote Originally Posted by lolodin View Post
    by the time ps3 is no longer the preferred way to play ffxiv for consoles the ps4 will be affordable.. <.<
    Quote Originally Posted by Andrien View Post
    It is SE fault for not making a FFXI port for the PS3, not Sony. Sony didn't suddenly stop selling PS2 when the PS3 was released.

    SE promised a PS3 version of FFXIV, and thankfully Yoshi-P is a genius because FFXIV ARR graphic engine is scalable, so a PS4 port will be easy.
    Quote Originally Posted by Warlock View Post
    I have seen them go as low as 170$ ..that's like a good Graphic's card only lol ... good luck playing game with that XD
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.



    It would certainly not be the first time that an announced game or port of a game was cancelled before its release.



    Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
    These might be some reasons, but the main reason was said by Square-Enix and Yoshida themselves...

    Yoshida says the PlayStation 3 version is the priority at the moment. ”The one thing to regain that damaged player trust is to keep those promises, and one of the promises was to release a PlayStation 3 version,” he said. “We made that promise long, long ago, and we still haven’t kept it. We made that promise not only to the players, but to Sony as well. The first thing that we need to do, to regain that trust, is to fulfill those promises of bringing the PS3 version. Our priority right now is getting that version finished.”
    (8)
    Last edited by Daniolaut; 01-07-2013 at 05:16 AM. Reason: Pseudopsia

  3. #3
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    Quote Originally Posted by Daniolaut View Post
    None of the above, the reason was said by Square-Enix and Yoshida themselves...

    Yoshida says the PlayStation 3 version is the priority at the moment. ”The one thing to regain that damaged player trust is to keep those promises, and one of the promises was to release a PlayStation 3 version,” he said. “We made that promise long, long ago, and we still haven’t kept it. We made that promise not only to the players, but to Sony as well. The first thing that we need to do, to regain that trust, is to fulfill those promises of bringing the PS3 version. Our priority right now is getting that version finished.”
    This game "Final Fantasy XIV: A Realm Reborn" is not about "making money" for Square-Enix. Its for the fans, its a step to correct mistakes, and move in the right direction.

    “Over the past few weeks, we’ve been getting a lot of passionate feedback from the community. We like to think that this game is not developed solely by us, but also the fans out there. We develop this game together.

    “As for the harsh feedback... if the fans are complaining, it just proves that they are still passionate about the game. If they quit and moved onto another product without saying anything to us, then that would be the point where we’d lost.”

    “As director and producer, it is my job to basically make the game profitable,” the director said. “But, if you only think of profit, then the best thing to have probably done would have been to scrap Final Fantasy XIV] and concentrate on Final Fantasy XV instead! But, it’s not all about the profit. It’s also about bringing the players what we originally promised.

    (my sources
    http://spong.com/feature/10110784/In...al-Fantasy-XIV
    http://thelazygeeks.com/2011/10/21/f...g-to-consoles/
    (3)
    Last edited by Daniolaut; 01-07-2013 at 05:14 AM.

  4. #4
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    That might mean something if we could expect XIV to be ported to the next PlayStation. Meanwhile, there's no PS3 port for XI.



    It would certainly not be the first time that an announced game or port of a game was cancelled before its release.



    Latest speculation has the next PlayStation having pretty much nothing in common with the PS3, meaning it may not be backwards-compatible. And if S-E is really keen on writing new versions for completely different platforms, the Wii U is already out.
    The Wii U is certainly capable of the game, but that doesn't mean they're even considering it. And the PS3 was third place this generation. They're not going to do any better upsetting people on the PS4 leaving compatibility out. The Wii U isn't just compatible with basically all Wii games, it's also compatible with all the Wii controllers and accessories.
    (0)

  5. #5
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    Zumi's Avatar
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    Quote Originally Posted by Alhanelem View Post
    The Wii U is certainly capable of the game, but that doesn't mean they're even considering it. And the PS3 was third place this generation. They're not going to do any better upsetting people on the PS4 leaving compatibility out. The Wii U isn't just compatible with basically all Wii games, it's also compatible with all the Wii controllers and accessories.
    PS3 just recently passed Xbox 360 for total systems sold.
    (2)

  6. #6
    Player Andrien's Avatar
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    It is SE fault for not making a FFXI port for the PS3, not Sony. Sony didn't suddenly stop selling PS2 when the PS3 was released.

    SE promised a PS3 version of FFXIV, and thankfully Yoshi-P is a genius because FFXIV ARR graphic engine is scalable, so a PS4 port will be easy.
    (14)
    Last edited by Andrien; 01-07-2013 at 03:58 AM.

  7. 01-07-2013 04:11 AM

  8. #8
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    KayaeDrazin's Avatar
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    Sometimes it's nice to be able to just kick back on the couch too instead of having to sit in the chair. Of course, I guess we could just put the couches in our room, but then we'd have to watch tv in our desk chairs. O.o
    (0)

  9. #9
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    valetarkus's Avatar
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    Vale Aeonslayer
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    Reason enough: expand to a larger target audience to boost sales and accessibility.
    (1)

  10. #10
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    Ricky's Avatar
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    Azran Hayat
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    PC isn't very big in Japan afaik, PS3 is
    (1)

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