Quote Originally Posted by Nuru View Post
imo, I think pets should be different from one another. Whether it be by default or if a player is allowed to raise them in different ways. I would much prefer a default for any pets other than the Chocobo you get to raise.

For example, would be great if the Behemoth would add a STR and Attack Power boon while fighting alongside you, but when not summoned, it adds to your Defense or VIT.

Bomb would boost your Fire Elemental Attribute and your Magic Attack Potency, and while withdrawn, would still boost your Fire Element and also your Magic Accuracy.

This idea alone would make each pet "somewhat" tied to a certain class, but if you were to add ANY diversity to the pets at all, this is what will happen anyways. I am not sure how this pet system will work at all, but I think it would be pretty nice to see them add to your stats a bit, or at least have outside abilities for Gathering and Crafting classes.
Ya no thanks that mean players who don't want play need to get them and pay for them just because of the small boost it give you. Pets should just pet that pets noting more in the sense of boosting your char they can do other things like fight other pets they can have there own level and stats for fighting other pets like what wow is doing but that where i draw the line.

I don't really care if they do what you saying i just think it make it harder for players to go on there way just to get a pet that they may never get just because of the boost.