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Thread: On "Pets"

  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90

    On "Pets"



    So if it wasn't clear before it should be obvious now. We're going to have some sort of crazy pet system. How about a thread on speculation regarding how they'll work and what critters you'd like to see. How they work in other games, how Square might innovate on the old idea and the good and/or bad the type of feature can bring to ARR.

    My money's on eventual moogle companions.
    (15)

  2. #2
    Player
    Cale_Imrik's Avatar
    Join Date
    Oct 2011
    Posts
    56
    Character
    Virae Kiran
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    I want all pets to have access to the same bonuses..that way we don't have everyone with Baby Behemoths because they have the best bonus. Maybe have a tiered levelling system, with say 3 options per tier.

    Tier 1 could be:

    Pet automatically holds all Materia for you.
    Pet has a quiver, holds extra ammo.
    Pet does a trick (Could have 3 useful abilities, but some people would probably like to level up pets just for vanity).

    Final Tier could be things like taking items to a vendor for you, or allowing access to retainer in the field.

    Bonuses would be pet specific, so you could have a different pet for different occasions..
    I'm chilling around town, I want to use my vanity pet with fun abilities (Bomb) VS I'm going to level archer, I want my quiver pet (Behemoth).
    (3)

  3. #3
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I kinda think they might be useless beyond being adorable things that will follow you around and possibly copy some of your emotes. I'd love an extra-cute Mandragora.
    (17)

  4. #4
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Cale_Imrik View Post
    I want all pets to have access to the same bonuses..that way we don't have everyone with Baby Behemoths because they have the best bonus. Maybe have a tiered levelling system, with say 3 options per tier.

    Tier 1 could be:

    Pet automatically holds all Materia for you.
    Pet has a quiver, holds extra ammo.
    Pet does a trick (Could have 3 useful abilities, but some people would probably like to level up pets just for vanity).

    Final Tier could be things like taking items to a vendor for you, or allowing access to retainer in the field.

    Bonuses would be pet specific, so you could have a different pet for different occasions..
    I'm chilling around town, I want to use my vanity pet with fun abilities (Bomb) VS I'm going to level archer, I want my quiver pet (Behemoth).
    Why this behavior keeps popping on a RPG O.o come on dude if there isn't a worst to best scale on everything ...you're doing it wrong
    (4)
    Last edited by Warlock; 01-02-2013 at 02:42 PM.

  5. #5
    Player
    Cale_Imrik's Avatar
    Join Date
    Oct 2011
    Posts
    56
    Character
    Virae Kiran
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Warlock View Post
    Why this behavior keeps popping on a RPG O.o come on dude if there isn't a worst to best scale on everything ...your doing it wrong
    You're absolutely right, it's so much better seeing every single person with both the exact same armour and exact same pet -.-
    (20)

  6. #6
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,271
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Although I don't really care too much about having a monster for a pet, I'd rather Yoshi-P make use of that wasted potential from 1.0, the Path Companion, and allow a player to summon him or her for assistance when needed, like the NPC Fellow players could get in FFXI.

    Monster pets are one thing, but there would be nothing like summoning a roegaydn PGL NPC to your side to help beat up that mob that foolishly decided to pick a fight with you.
    (10)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  7. #7
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    About pets ....just for looks or for battle?
    (2)

  8. #8
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Well considering Dragoon's are Dragonless in XIV. I'd like to have a Dragon pet!

    Or better yet! Beastmaster job! So awesome!
    (6)

  9. #9
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I love pets even if they are simply there and pretty much useless xD. If they do bring pets, I hope some pets are rarer than others to attain xD.
    (4)

  10. #10
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Will there be an option to cook our pets?
    (9)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

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