Results 1 to 10 of 95

Thread: A mounts matter

Hybrid View

  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kallivis View Post
    Variables != what it takes to create a game. The math could be as easy as 1+1, that has absolutely nothing to do with creating an engine for an MMORPG played by hundreds of thousands of people*.

    *maybe
    Movement system is already created - so long as I said its flexible it would mostly be variables. If its not flexible.. then yes it could take a lot of work.
    (1)

  2. #2
    Player

    Join Date
    Nov 2012
    Posts
    182
    Quote Originally Posted by Shougun View Post
    Movement system is already created - so long as I said its flexible it would mostly be variables. If its not flexible.. then yes it could take a lot of work.
    I don't think they had shield/damage tolerance/turn radius/acceleration/leaping/etc. in mind when creating a standard movement system.

    Who knows, maybe they did. Maybe they're crazy enough to have foresight on this sort of idea and have something planned for it in the future.

    Regardless of if they did or didn't, I think it's a bad idea. Personally, I wouldn't want this sort of thing in the game as I think it would cause more harm than good. I want mounts to be solely aesthetic, as I'll be damned if I'll be told what to ride just as what I'm told what to wear to endgame.

    Next, we'll have vanity slots for our mounts. That way we can have our standard chocobo or coeurl that has an energy shield and can fly and run 10000 mph and fire missiles!
    (2)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kallivis View Post
    I don't think they had shield/damage tolerance/turn radius/acceleration/leaping/etc. in mind when creating a standard movement system.

    Who knows, maybe they did. Maybe they're crazy enough to have foresight on this sort of idea and have something planned for it in the future.

    Regardless of if they did or didn't, I think it's a bad idea. Personally, I wouldn't want this sort of thing in the game as I think it would cause more harm than good. I want mounts to be solely aesthetic, as I'll be damned if I'll be told what to ride just as what I'm told what to wear to endgame.

    Next, we'll have vanity slots for our mounts. That way we can have our standard chocobo (they get gear, so they can scale) or coeurl that has an energy shield and can fly and run 10000 mph and fire missiles! (dont be patronizing I never suggested that)
    Yeah thats defintely something I didnt expect to see in FF players - a lot of dress up people here.. Vanity slots boggle my mind - very simplified gaming. People make fun of WoW* and then WoW is often more hardcore then what they were asking for lol. *Was more so then it is now lol
    (0)
    Last edited by Shougun; 01-01-2013 at 10:22 AM.

  4. #4
    Player

    Join Date
    Nov 2012
    Posts
    182
    Quote Originally Posted by Shougun View Post
    Yeah thats defintely something I didnt expect to see in FF players - a lot of dress up people here.. Vanity slots boggle my mind - very simplified gaming. People make fun of WoW* and then WoW is often more hardcore then what they were asking for lol. *Was more so then it is now lol
    The purpose of them (and the point of most roleplaying games in general) is to customize your character as you see fit, so not everybody is a carbon copy of one another. It's not fun to see every single person with the exact same gear and mounts.
    (3)

  5. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kallivis View Post
    The purpose of them (and the point of most roleplaying games in general) is to customize your character as you see fit, so not everybody is a carbon copy of one another. It's not fun to see every single person with the exact same gear and mounts.
    Neither is it fun to see people wearing garbage and being effective, or having a turtle and running the speed of a chocobo.

    You can scale content and make it biased - as WoW did with its mounts. Even though there are "stats" there is still a huge variety of mounts used at max level. Customization != everything has to be the same.
    (3)

  6. #6
    Player

    Join Date
    Nov 2012
    Posts
    182
    Quote Originally Posted by Shougun View Post
    Neither is it fun to see people wearing garbage and being effective
    Yeah because what a character looks like definitely makes them more effective.

    Chainmail thongs and the like.
    (2)

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kallivis View Post
    Yeah because what a character looks like definitely makes them more effective.

    Chainmail thongs and the like.
    I'm not for that either (armor being good when its visually not armor at all). But I said wearing garbage, not looking garbage. So that includes using level 1 items as level 50 items and it being good because of dress up games.
    (0)