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  1. #1
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Linkurrra View Post
    While there is a lot of complaining, the complaint is still valid because there IS a complaint. If it was perfect there would be no complaining. HOWEVER, from a development stand point you have to look at the bigger picture. Complaints are often self centered to adjust the game to make it easier for the complainer and they don't think about how these changes would affect the rest of the game or other players.

    Yoshida is VERY good about looking at the BIGGERpicture and coming up with a compromise that will benefit all.
    So YAY, for sharing videos of Alpha even though it shows an slightly unfinished results of a Work In Progress! (aka Alpha)
    Well you cant satisfy everyone if you make combat fast, some ppl complain it's to fast. if they slow it down, some ppl (most) get annoyed it's to slow.
    So the dev team can only stick to their own plan, and incorporate players ideas, that fit their plan.
    Their plan was to make more into a standard MMO, so i assume combat gonna end up faster paced; as suggested by live letter, where they say monk for example will be open for endless combos.
    (1)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Radacci View Post
    Well you cant satisfy everyone if you make combat fast, some ppl complain it's to fast. if they slow it down, some ppl (most) get annoyed it's to slow.
    So the dev team can only stick to their own plan, and incorporate players ideas, that fit their plan.
    Their plan was to make more into a standard MMO, so i assume combat gonna end up faster paced; as suggested by live letter, where they say monk for example will be open for endless combos.
    If the game has fast combat the user can still choose to go slow, if the game has slow combat the user has to deal with it because you can't make it faster. The combat system has the potential to ruin this game so I hope se takes all the feedback now through beta to heart and does whatever needs to be done.
    (0)