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  1. #21
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Almalexia View Post
    Animation lock in 1.0 prevents you from moving, but you can still use abilities and WS in succession. You just can't see it through the animation.

    GCD creates an artificial urgency where it seems like you have to act every three seconds or you're wasting time/resources. It's like the stamina bar all over again. Making it longer would be tedious. Making it shorter would be chaos.

    I think it's better to lose the GCD and return to individual timers. That way, all your combos and abilities are compartmentalized and flow from one to the next.

    1.0: Combo Step 1 > animation lock > Combo Step 2 > animation lock >Combo Step 3 > This combo set is now on cooldown
    2.0 alpha: Combo Step 1 > 3s > Combo Step 2 > 3s > Combo Step 3 > 3s to the next thing

    Edit: whoops, posted too soon
    Fix'ed that for you
    ======
    oh and, later you can reduce 3s GCD by abilities/level/equip, that might help to impose "sense of progression" for your character


    did I spit something dangerous? XD
    (0)
    Last edited by Aion; 12-21-2012 at 12:50 PM.
    Aion Zwei - Masamune

  2. #22
    Player
    shanvhere's Avatar
    Join Date
    Mar 2011
    Location
    Houston, TX
    Posts
    251
    Character
    Shanvhere Kurosaki
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by madolyn View Post
    Already explain what I meant on page 1 kthxbai
    (1)
    If pigs can really fly, I wouldn't care about anything else!!!

  3. #23
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by shanvhere View Post
    Already explain what I meant on page 1 kthxbai
    didn't bother to read it cause i felt after the first post, the rest would be filled with stupid.

    as demonstrated with your "kthxbai"
    (2)

  4. #24
    Player
    shanvhere's Avatar
    Join Date
    Mar 2011
    Location
    Houston, TX
    Posts
    251
    Character
    Shanvhere Kurosaki
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by madolyn View Post
    didn't bother to read it cause i felt after the first post, the rest would be filled with stupid.

    as demonstrated with your "kthxbai"

    Why are you trying to confuse the guy already with your confusing sentence lol. I was just letting him know what I meant.
    (0)
    If pigs can really fly, I wouldn't care about anything else!!!

  5. #25
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    It's possible to have GCD but why do you want it to be more longer? In my opinion, if the GCD system is too high, it could be enabling bandwidth control hurts bandwidth. No wonder why FFXIV 1.xx with improved FFXI's system made it lag.

    Wait, does any other MMO have like that? jc because the OP is not a computer scientist.
    (0)

  6. #26
    Player
    TomCarroll's Avatar
    Join Date
    Mar 2011
    Posts
    114
    Character
    Tom Carroll
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    The problem with such a long GCD without independent ability cooldowns is that you have no reason to use anything aside from your strongest attack every single time.
    (3)

  7. #27
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by TomCarroll View Post
    The problem with such a long GCD without independent ability cooldowns is that you have no reason to use anything aside from your strongest attack every single time.
    As opposed to being forced to use a crappy less efficient WS you dont WANT to use in the first place just because it is there? :-\

    I'd rather at least pick my options myself. What if the added effects are worth rotating later? "IF" SE does it right, you may want to rotate yourself strategically. Like what if one combo gave you a good acc buff? or a crit buff?

    Yoshi did say a while back that i think added effects woudl be more worthwhile, and that the GCD was in place to make it more important to choose what action you wish to take. But I think this was around the time he first debuted the battle system to the public.

    I think he also said break boss body parts would be more prevalent? What if certain combos are best for certain parts?

    Def will know during Beta.
    (0)
    Not enough Facepalms

  8. #28
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by TomCarroll View Post
    The problem with such a long GCD without independent ability cooldowns is that you have no reason to use anything aside from your strongest attack every single time.
    Indeed, 2HR scared me.
    (0)

  9. #29
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TomCarroll View Post
    The problem with such a long GCD without independent ability cooldowns is that you have no reason to use anything aside from your strongest attack every single time.
    Yes, no reason.
    Except:
    - Cost reason. We should assume that stronger WS will cost more TP than weaker ones, so if you need a quick hit with what TP left you have, go for it.
    - Additionnal effect reason. Several WS have a little bonus that you'll need. Like an enmity boost, a bleeding, flash or stun effect.
    - Radius reason. WAR won't spam Steel Cyclone over and over, because you don't always need an AoE WS.
    - Combo reason. Every combo starts with an early WS (Probably a weak one), so you'll use them at least to pull off the entire combo. And for "why using combo", see the "Additionnal effect reason".
    - Break reason. WS can still break parts on bigger mobs, regardless of their damage output. They should design combat strategy based on breaking the right parts.

    I think that's a bunch of good reasons already but we could imagine others too, like...
    - "Skillchain" reason. We know "battle regiments" are still on the to-do list. They'll probably use some of our WS that could be deemed as "useless"
    (2)

  10. #30
    Player
    Chainermaelstrom's Avatar
    Join Date
    Dec 2011
    Posts
    68
    Character
    Drizzt Durlyn
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Honestly I can tell so much has been changed but the changes are needed and I dont see a problem wit the new system. Plus people need to realize this is Alpha, and Beta will have some mods as well as when 2.0 is officially realeased.
    (0)

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