Results 1 to 10 of 49

Thread: Puzzles?!

Hybrid View

  1. #1
    Quote Originally Posted by Tonkra View Post
    we already had crafting classes in these "besieged" instances.. and honestly.. it just sucked.
    You left out the part where the event itself wasn't that well designed.
    (4)

  2. #2
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Elexia View Post
    You left out the part where the event itself wasn't that well designed.
    well ok you are right. but on the other hand i dont like the idea of mixing up crafting classes with combat.i only would like that in pvp maybe, where crafters can create siege weapons and so on, and special ammunition.

    but as for the classic combats.. i dont like the idea of mixing up crafter and fighter classes. well thats just my taste.. so..


    for me a battle is a battle and not a place to craft. so thats why i think it feels so "deplaced" in "besieged" (sorry i forgot the name of that type of battle in FFXIV).. as if SE tried too hard to implement crafting classes in it. for me it wasnt that entertaining. because its a damn battle and not a crafting competition.

    i'd like that aspect in a pure adventure game like Broken Sword.. but not for final fantasy rpg.
    (1)
    Last edited by Tonkra; 12-15-2012 at 08:16 AM.

  3. #3
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tonkra View Post
    well ok you are right. but on the other hand i dont like the idea of mixing up crafting classes with combat.i only would like that in pvp maybe, where crafters can create siege weapons and so on, and special ammunition.

    but as for the classic combats.. i dont like the idea of mixing up crafter and fighter classes. well thats just my taste.. so..


    for me a battle is a battle and not a place to craft.

    i'd like that aspect in a pure adventure game like Broken Sword.. but not for final fantasy rpg.
    <<this, for most part i'd like to see crafts separate even from hamlets and also keep puzzles seperate, even the cut scenes prior to a battle that involves a party should be b4 the fight for a solo person to see without others having to wait for others to watch it or to be forced to skip it.
    (0)

Tags for this Thread