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  1. #1
    Player Ryokyu's Avatar
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    Nov 2011
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    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Rokien View Post
    FFXI, that should have been your core model for 2.0 not GW2, RIFT, WOW, what have ya.

    Please read these comments

    http://massively.joystiq.com/2012/10...ke-to-see-mor/

    You can see, most people are tired of how MMOS are being made, and they want them back to how they were(aka FFXI)

    "... What made MMOs fun back in the day (and kept me logging in) was the sheer challenge of the content. Quests are fine to me, but do we really need a HUGE question mark? Glowing trails and arrows pointing you EXACTLY where you need to go? All that does is focus the gamer to consume the content as soon as possible. And we all know how much fun that is. Questing alone doesn't make me want to logon everyday. Its the complete experience."

    I'm also not saying be stuck in the past, but add new things, be creative try something new that another game hasen't but keep that whole MMO WORLD feel. To me that's adventure, companionship, not, "go here, go there, go here" That's not any types of fun, that's just a good time killer.

    Edit:

    From SOE:
    "I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.

    What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed. The same exciting content delivered in a new way. Something you've never seen before. The MMO world has never seen before. We didn't want more kill 10 rats quests. We didn't want more of the same. If you look at the MMOs out there, they're delivering the same content over and over again. So are we. We need to change that. When we released EverQuest, we changed the world. We want to do that again with a different type of game."
    i totally agree with you the way of how they showing quests now are taking your hands and showing you step by step and that really sux of a MMO i want alittle more challenge, i believe if they take off that step by step the game will be better. i think taking off the step that show you the map where to go and leave the mark on top of the mob or the object alone and when you accept the quest tell you around which area you can find the quest it will be better then telling right away where you have to go, MMO is all about adventure
    (1)

  2. #2
    Player
    Zumi's Avatar
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    Mar 2011
    Location
    Gridania
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    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ryokyu View Post
    i totally agree with you the way of how they showing quests now are taking your hands and showing you step by step and that really sux of a MMO i want alittle more challenge, i believe if they take off that step by step the game will be better. i think taking off the step that show you the map where to go and leave the mark on top of the mob or the object alone and when you accept the quest tell you around which area you can find the quest it will be better then telling right away where you have to go, MMO is all about adventure
    Can't tell if serious.
    (5)

  3. #3
    Player Ryokyu's Avatar
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    Nov 2011
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    Character
    Ryo Ruruzigo
    World
    Famfrit
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    Conjurer Lv 80
    Quote Originally Posted by Zumi View Post
    Can't tell if serious.
    what you mean u cant tell if my serious? im not being serious just giving an opinion of how they should make quest
    (0)

  4. #4
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Ryokyu View Post
    what you mean u cant tell if my serious? im not being serious just giving an opinion of how they should make quest
    I don't see it as "walking you hand" Unless you want FFXI Quest style where you have barely info on quest w/o the internet you probably wouldn't get it done. There needs to be a "little bit" of hand holding because if their isn't, it be very difficult on doing "any" quest in general.
    (1)

  5. #5
    Player Ryokyu's Avatar
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    Nov 2011
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    Ryo Ruruzigo
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    Famfrit
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    Conjurer Lv 80
    Quote Originally Posted by Starlord View Post
    I don't see it as "walking you hand" Unless you want FFXI Quest style where you have barely info on quest w/o the internet you probably wouldn't get it done. There needs to be a "little bit" of hand holding because if their isn't, it be very difficult on doing "any" quest in general.
    thats what im not saying look the video, when they doing a quest u look the map and it show you where to go sooo easy thats holding your hands and talking you to the place. i dont want that to show. when you accept the quest they should tell you like the place where the quest most be done and when you getting closer to the place they can have that mark ontop on the mob and object make it a little more fun and make it more adventure
    (1)

  6. #6
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
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    Luna Sushima
    World
    Siren
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    Samurai Lv 91
    Quote Originally Posted by Ryokyu View Post
    thats what im not saying look the video, when they doing a quest u look the map and it show you where to go sooo easy thats holding your hands and talking you to the place. i dont want that to show. when you accept the quest they should tell you like the place where the quest most be done and when you getting closer to the place they can have that mark ontop on the mob and object make it a little more fun and make it more adventure
    Meh, I don't see it as a big deal, Just because they have circle(s) on the map saying this is where you need to go. Instead of, Ok this quest tell tells me I need to go to X place... but If the Place is Fogged out ( never been there before) how in the world are you suppose to find the location, aka pointless running around.

    Maybe they can put a "toggle" on it so if you don't like them "telling" you where to go , you can simply turn it off.
    (2)

  7. #7
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
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    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Starlord View Post
    Meh, I don't see it as a big deal, Just because they have circle(s) on the map saying this is where you need to go. Instead of, Ok this quest tell tells me I need to go to X place... but If the Place is Fogged out ( never been there before) how in the world are you suppose to find the location, aka pointless running around.

    Maybe they can put a "toggle" on it so if you don't like them "telling" you where to go , you can simply turn it off.
    you u just want something easy for you alot others dont want it thats all
    (1)

  8. #8
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Ryokyu View Post
    thats what im not saying look the video, when they doing a quest u look the map and it show you where to go sooo easy thats holding your hands and talking you to the place. i dont want that to show. when you accept the quest they should tell you like the place where the quest most be done and when you getting closer to the place they can have that mark ontop on the mob and object make it a little more fun and make it more adventure
    You never done a quest in 1.x?
    Showing on the map where you need to go was there already.
    (1)
    Last edited by Felis; 12-12-2012 at 02:50 AM.

  9. #9
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
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    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Felis View Post
    You never done a quest in 1.x?
    Showing on the map where you need to go was there already.
    yes i know it show you where to go in 1.x but i dont wanted that was boring as hell
    (0)