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  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tonkra View Post
    hopefully Yoshi p. wont listen to those "shitty" voices and creates a NEW game, with MANY differences in comparison to 1.0.
    By "new" game, do you mean WoW? Because I have yet to hear a good argument from the pro-default-back-pedalling people that shows this is a good idea and no simply a scheme to make transition easier for WoW players who try the game out.

    1.0's setup was more natural, more aesthetical and made more sense.
    (1)

  2. #2
    Player
    Aion's Avatar
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    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Majidah View Post
    By "new" game, do you mean WoW? Because I have yet to hear a good argument from the pro-default-back-pedalling people that shows this is a good idea and no simply a scheme to make transition easier for WoW players who try the game out.

    1.0's setup was more natural, more aesthetical and made more sense.
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    (1)
    Aion Zwei - Masamune

  3. #3
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    Exactly.

    When you are fighting. I don't know about you, but 3/4s of my time, I am not fighting.
    So when you aren't? Do you feel it natural to be walking around, constantly back pedaling?
    You just made my point.

    1.0's system permits to narrow down back pedaling for when there's a target to back pedal from.

    Exactly as you said. Keep back pedaling linked to targeting.
    (1)

  4. #4
    Player
    Aion's Avatar
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    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Majidah View Post
    Exactly.

    When you are fighting. I don't know about you, but 3/4s of my time, I am not fighting.
    So when you aren't? Do you feel it natural to be walking around, constantly back pedaling?
    You just made my point.

    1.0's system permits to narrow down back pedaling for when there's a target to back pedal from.

    Exactly as you said. Keep back pedaling linked to targeting.
    when not fighting?I turn my direction, what is the problem here?
    (2)
    Aion Zwei - Masamune

  5. #5
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    when not fighting?I turn my direction, what is the problem here?
    Exactly. So if most of the time you aren't fighting, and when you aren't fighting you turn your direction,

    its very clear that it's more natural to turn by default and to back pedal only under certain circumstances (ergo: target or an extra button). Currently in 2.0 you ALWAYS pedal back when pressing back, and in order to turn around you need to press an extra button.
    (1)

  6. #6
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Majidah View Post
    Exactly. So if most of the time you aren't fighting, and when you aren't fighting you turn your direction,

    its very clear that it's more natural to turn by default and to back pedal only under certain circumstances (ergo: target or an extra button). Currently in 2.0 you ALWAYS pedal back when pressing back, and in order to turn around you need to press an extra button.
    Yes, turn around. Not instantly flip directions in the blink of an eye. Hence what people have been saying about having to turn.
    (1)

  7. #7
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aion View Post
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    wat. Did you even play this game? When you were fighting, you were locked onto your target most of the time, which enabled you to backpedal. Want to run? Simply lock out and move in whichever direction you want. You want to keep facing your target? Well, stay locked onto it. It's like people aren't aware that backpedaling was already in the game. What's being argued in this thread is not whether it should exist or not, but that it should NOT be the default. I think it should be left as it used to be as well. There are situations when you want to run away from something, and I don't want that to take any other extra steps.

    And to those who keep repeating you just have to turn your camera with your mouse, keep in mind that not everyone likes to play with one (I, for one, hate it and think it's completely out of place in most 3D games except FPSs) and that this will also be a console game.
    (3)
    Last edited by Klefth; 12-09-2012 at 04:32 AM. Reason: Bolded out the parts everyone seems to be ignoring.