Page 10 of 14 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 131
  1. #91
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    The first 4 NMs i killed today dropped the loot rather quick, 2 on 3-4 try, one even on first try.
    All were easy to solo, some took longer but were not hard for my class (GLA)
    Then the Kokoroon, i killed him alone for about 8 times then teamed up with 2 different duos for at least another 20 fights and somemore... and at the end of the day we finally got a bow... Will have to come back for the body.
    So the drop rate for some of the NM seems much lower.
    Still they all are not hard... and they do drop a LOT of gear... not only the untradeable but also regular gear, lots of different things...
    Some items are pretty neat, they look cool.

    I didnt expect endgame content, IMO the 20 NM were a nice addition.
    Guys don't be so stuck up!have to agree that its more fun to hunt NM for decent gear than getting it from the market wards and there will be no frustration for new players because they respawn so fast)
    I understand that you know NM from FFXI but there are no reason to compare them. Those are obviously rather easy and fun mobs, they are placed in 'very easy' to find spots. I think its is a good idea with the gear, it will give new players a good reason to form parties and go NM hunting.
    You

    Guess what, all the people i met who were camping the NM were R50, some came even in duos, trios and small parties.
    No reason to complain about the difficulty really...
    i am sure SE will add a lot more.
    (0)
    Last edited by Randis; 04-16-2011 at 03:07 AM.
    concept art - game development - Illustrations
    HD-Fortress.com

  2. #92
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by SilvertearRen View Post
    Certain types of hardcore players will always scream, bitch, and moan, demanding to have content tailored to their tastes.
    You mean exactly what you're doing?

    You are complaining about a monster that repops every 1-5 minutes. It doesn't get any easier than this.

    If you can't handle playing with other people then MMOs aren't for you.
    (1)

  3. #93
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Vanguard319 View Post
    I hardly consider myself hardcore, but you don't have to be a hardcore player to appreciate things like tough enemies or timed spawns. Like many here have said, the patch just came out, so of course ppl are camping en masse. Don't blame the devs because YOU have to have the newest gear yesterday. Quit crying already.
    It's been a night since I posted this thread, I'm pretty much over it. I just think it's a good idea to at least try to discuss the issues involved with this.
    (0)

  4. #94
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Visch View Post
    You mean exactly what you're doing?

    You are complaining about a monster that repops every 1-5 minutes. It doesn't get any easier than this.

    If you can't handle playing with other people then MMOs aren't for you.
    I'm not complaining about how the content was designed, I'm complaining about how it was IMPLEMENTED. In the early crush, of course, I got screwed over. I'm unhappy about having wasted two hours on a single NM.

    This isn't about wanting to have the content tailored to my tastes, this is about addressing a problem that other people might have: TIME CONSTRAINTS.

    The idea that we have to camp a single NM for more than two hours for a drop (and not even getting more than ONE CLAIM on the target in that time span), is patently absurd.
    This is what I am trying to point out here. This isn't about me having wasted two hours on a mob. It's about PREVENTING a repeat of such BS from happening again, due to poor design implementation.

    There are people out there who play MMOs, and have lives that demand a lot of their time. Their time is at a premium. Maybe one, two hours at most every few days...

    Edit: And for those thinking "Then don't play the MMO" for those kinds of people with limited time to play...you really don't understand. You do NOT understand at all. So don't talk.
    (0)
    Last edited by SilvertearRen; 04-16-2011 at 03:10 AM.

  5. #95
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    Quote Originally Posted by SilvertearRen View Post
    *****************
    The point of this post is to state simply this: As a person with a life, a family and college studies to worry about, I don't have a lot of time to burn on a video game.

    So, sitting on a single NM for two hours, in the middle of competition against other parties...would have been better spent getting SP. But I wanted that armor. Two hours of time invested into the game to try to get it, feels like it has been a wasted investment, and therefore, degrades the value of FFXIV to me, a "high-end" casual gamer.

    Time, to me, is precious. If a game makes me waste more than an hour for a single item drop, someone in the dev team *** up.

    That is my perspective, and a good solution would have been to make all NMs instanced content so that parties can fight their way down through a dungeon or something, and then fight the boss - and get the item they're after as a reward.

    Not a whole lot different from how .hack//G.U. does it - there's a chest at the end of every dungeon, there's probably a boss at the end of every other dungeon. Etc. Things like that.

    This solution would have made things FAR more enjoyable, more tangible for the average casual player, as opposed to SITTING ON YOUR *** *** FOR TWO HOURS FOR NOTHING.

    If this message does not reach Naoki Yoshida, then the chances of him adjusting his strategy for NM/instanced content is going to be slim, and the game will continue to be unfriendly to casuals who want to get a particular item.

    Believe me, I know that this strategy would be a better course of action than the traditional FFXI approached "tweaked" to suit particular circumstances. That's not gonna work. No, no, no. It won't work at all! You're only going to drive off more casuals...




    ***************
    I spent two hours trying to get the armor drop from Kokoroon Quickfingers, and I only had ONE CLAIM. ONE CLAIM. WITH A PARTY OF FOUR.

    We had promised to help each other get what we wanted from Kokoroon.

    Yet two other parties are crowding into the spawn and managing to get the NM before any of us. AND THEY ARRIVED AN HOUR AFTER WE DID.

    THIS IS PRECISELY WHY I AVOIDED NOTORIOUS MONSTERS IN FINAL FANTASY XI. THIS IS NOT CASUAL-FRIENDLY.

    Make NMs instanced, please, for *** sake. One NM spawn per party. PROBLEM *** SOLVED.

    Two hours of camping Kokoroon, and what do I have to show for it? NOTHING.

    Thanks a lot, Naoki Yoshida! YOU SURE WERE THOUGHTFUL!

    I'm going to bed. *** this ***. If I can't at least get the opportunity to claim the mob five times in an hour of camping, from a casual's perspective, it is NOT worth the time and effort to deal with the competition. Period. Non. Nein. Nyet. NO.
    The fast spawn times makes it un-hardcore. Go try FFXI before the addon packs that's hardcore.
    (1)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  6. #96
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    If this message does not reach Naoki Yoshida, then the chances of him adjusting his strategy for NM/instanced content is going to be slim, and the game will continue to be unfriendly to casuals who want to get a particular item.
    Not all items should be casual player obtainable. There should be content geared toward the interests of every type of player, not just the casual play 30 minutes a day or less player.
    (2)

  7. #97
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Alhanelem View Post
    Not all items should be casual player obtainable. There should be content geared toward the interests of every type of player, not just the casual play 30 minutes a day or less player.
    You are the kind of hardcore player that I despise. Please go away.
    (0)

  8. #98
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by SilvertearRen View Post
    I don't think it's Square's goal to make it extremely (key word here) difficult for casuals to gain access to every facet of the game. Here's a wakeup call: Certain types of hardcore players will always scream, bitch, and moan, demanding to have content tailored to their tastes.

    Those hardcore players are a minority.
    3-5 minute respawn and decent drop rates is not extremely difficult. It's just not. Don't even open your mouth to respond, because these nms are serously flat out not difficult.

    However, going to camp them immediately after they're released when you're on a limited time schedule is just plain stupid.

    Take a late nap, wake up at 2 am, claim as much as you want. Your wife will understand. Mine does.

    There will be more nms. There will be dungeons you can plan to do ahead of time. Some things will be easier and quicker, some will take longer. It has nothing to do with casual vs. hardcore. It has everything to do with the fact this this is an MMO and that is how MMOs work. Tailor to you, and the hardcore gamers will have done everything there is to do in weeks. Tailor to them, you'll never be able to do anything. This game is in its infancy. Have some patience or go do something else for a while. Or forever.

    Here's a wakeup call: You're the one screaming, bitching, and moaning.
    (2)

  9. #99
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by SilvertearRen View Post
    You are the kind of hardcore player that I despise. Please go away.
    I'm sorry, but he has a very fair point. The people that are willing to sit and spend hours, or in FFXI terms, DAYS, camping for a single item should have better gear than the casuals.
    (1)

  10. #100
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Aistaraina View Post
    I'm sorry, but he has a very fair point. The people that are willing to sit and spend hours, or in FFXI terms, DAYS, camping for a single item should have better gear than the casuals.
    No, I think they deserve to get it sooner... Just like what happened last night. They worked for it hardcore-like.

    It would be patently absurd to lock casuals out of any content in the game, period. That's akin to discrimination.

    Does Square Enix wanna get dragged to civil court~? (That is a joke.)
    (0)

Page 10 of 14 FirstFirst ... 8 9 10 11 12 ... LastLast