Quote Originally Posted by elreed View Post
Ffxi had good quest system, yeah i know this isnt xi-2 but at least i prefer by far having to read a quest and figure out wheres the spot and wich mobs i have to take care of, instead of this wow cloned quests, i prefer real time events as level progresion, like GW2, i hated all those quest that i had to do in WoW like killing 5 cows for exp,

i think is a bit late for them to change this system, but seriously sometimes getting a game to close to the standars might prevent it to shine by its own, i came back a month ago to XI after 5 years, it changed a lot on how much exp you can do in 1 hour and im glad to say the hard time i been having completing my nation missions trying not to read too much on wiki, on level im high level now but i must say that i might do just 2 or 3 things per night, but everything that i accomplish feels a lot rewarding, imo MMO's should be games for the long run, so whats the problem of taking the time to do your stuff, i think thats the main issue with new MMO's btw the population is still average for an old game, good games die hard
Is it just me did any of you make is past level 7 on GW2? I thought the leveling in that game was boring as hell... I much prefer wow quest/dungeon leveling to GW2 leveling. On the other hand the GW2 events which 14 will have will be badass really excited for that.