Results 1 to 10 of 120

Dev. Posts

Hybrid View

  1. #1
    Player
    TomCarroll's Avatar
    Join Date
    Mar 2011
    Posts
    114
    Character
    Tom Carroll
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I don't see the need for SE to ever release an SDK, other games don't have them and their add-on communities thrive.

    Hell, XI didn't have one and windower plugins were always being developed.

    People will find a way without an SDK.
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by TomCarroll View Post
    I don't see the need for SE to ever release an SDK, other games don't have them and their add-on communities thrive.

    Hell, XI didn't have one and windower plugins were always being developed.

    People will find a way without an SDK.
    There is going to be add-on support, the only thing at issue is when.
    (0)

  3. #3
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by Alhanelem View Post
    There is going to be add-on support, the only thing at issue is when.
    Rather, the issue is if, because if the devs wanted add-on support to be available for their game, they'd have allowed it by now.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by SkyeWindbinder View Post
    Rather, the issue is if, because if the devs wanted add-on support to be available for their game, they'd have allowed it by now.
    It's not an issue of if. they've already said there will be add-on support. And no, it wouldn't necessarily already be here. Their first priority is making a good game. Add-on support is not a high priority, nor should it be. It will come eventually, and when it does, I'll welcome it. But they by no means need to hurry up and make it.
    (2)

  5. #5
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by Alhanelem View Post
    It's not an issue of if. they've already said there will be add-on support.
    Really? Source, please! This I gotta see!
    (0)

  6. #6
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by TomCarroll View Post
    I don't see the need for SE to ever release an SDK, other games don't have them and their add-on communities thrive.

    Hell, XI didn't have one and windower plugins were always being developed.

    People will find a way without an SDK.
    That is true but there is a limit to what one can access with out crashing either the plugin or the game in general. The Add-on SDK at least for me is more encompassing suite of functions that I can interact with manipulate in real time depending on how much power is given to us. For instance a access to free company stats live,current map locations,AH prices. Doing something like a live Free Company wide event alert with real time map waypoints for instance would have been possible in 1.0 if access was given to map, menu, and LS functions. More so if a custom Leve menu could be kicked out so it would mimic functions players are use to all the better but baby steps as my exceptions are not nearly that high for it out of box.

    Not all who want the SDK are seeking simple things that can be achieved with out some of that info. Chances are the first Add-Ons out will be data collector tests by the designers such as the duo from xivpads.com for them to improve functionality of existing projects and help along other development projects that had on the back burners.

    But a indirect demand and threat are not really required for that, but it was just a promise some are looking forward to that one forum goer decided that a Pulp Fiction style robbery scary tactic was required. But even the best intentions won't hold ground at the Jheri Curl of Samuel L Jackson.

    (1)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>