Quote Originally Posted by Azurus View Post
look at my suggestion about tiring skills more to the weapon than the class itself, this would allow very flexible combos in the armoury system AND make us not have to level 1000 jobs haha
I think that is a good idea. It would make more sense as well - armory system has to do with the gear. Feels a bit like FFIX, perhaps even could entertwine materia into the system deeper.

Having a set of abilities come from a weapon would also mean that different types of weapons would be easier to make compareable (higher dps on one but perhaps better spells on another)