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  1. #231
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    i love how the game is looking
    (0)

  2. #232
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Tupster View Post
    Jump jump jump jump jump jump.

    Jumping seems to serve almost no purpose except to make me wonder why somebody is jumping. I was going to wait to complain until I saw how nervous players would be, but after seeing the Live Letter and now even this video where the PR rep can't keep from jumping, I must say that I really hate the jumping. It is really distracting. It looks bad (one should jump differently if one is running vs. standing still). It also seems like it will actually be unneeded to actually get anywhere.

    The jumping needs to be fixed.

    [Edit: I address a lot of criticism later in this thread and a lot of good points were made. I encourage anybody interested in this to read the thread.]
    i think it's a bit more convenient to jump over a mile long fence, than to walk around it.
    why is jumping bothering so many people so much? he only jumped 30 times in a 6min vid
    they aren't gonna *fix* it, for the same reason they removed turn animations.

    It looks nice, though i think the dungeon needs to be darker looks kinda stiff with global lighting. there should be glowing plants, or fireflies or other lightsources to brighten up some areas of interest. and some darker areas to make it a bit more gloomy and atomspheric.
    (0)

  3. #233
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    Ehh, I wish they would have done something akin to X-2 where you could jump, but only in certain places. You couldn't just jump anywhere.

    Maybe if there was a way to vault over fences or short walls with a unique vaulting animation depending on the race, you run up to the fence, use a context sensitive command, and vault on over. That at least would be tasteful.

    Also, could have a separate animation for jumping off a ledge. Go up to a ledge for the context command, then kneel and hop down to the lower level.
    (1)

  4. #234
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Radacci View Post
    why is jumping bothering so many people so much?
    Jumping per se is fine. Jumping on flat ground while running is obnoxious to many people on the other hand.

    they removed turn animations.
    False. They didn't add them yet.

    It looks nice, though i think the dungeon needs to be darker looks kinda stiff with global lighting. there should be glowing plants, or fireflies or other lightsources to brighten up some areas of interest. and some darker areas to make it a bit more gloomy and atomspheric.
    Lighting is not final yet either, the beta build is some months ahead on that.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #235
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Soukyuu View Post
    Jumping per se is fine. Jumping on flat ground while running is obnoxious to many people on the other hand.

    False. They didn't add them yet.

    Lighting is not final yet either, the beta build is some months ahead on that.
    I find it difficult to understand why ppl are bothered by such a small thing. but i suppose some ppl would explode if they didnt have something to whine about.
    hmm, thought i read in some letter that they wern't gonna add turn animations etc, cause it hinders mobility etc.
    and then there's the *it's just beta* excuse, that they want to stay away from
    (0)

  6. #236
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Radacci View Post
    I find it difficult to understand why ppl are bothered by such a small thing. but i suppose some ppl would explode if they didnt have something to whine about.
    hmm, thought i read in some letter that they wern't gonna add turn animations etc, cause it hinders mobility etc.
    and then there's the *it's just beta* excuse, that they want to stay away from
    I suggest you pay a visit to the Translations - JP to English thread and go to the last 10 or so pages. There's quite the bucket-load of information there.
    (1)

  7. #237
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Radacci View Post
    I find it difficult to understand why ppl are bothered by such a small thing. but i suppose some ppl would explode if they didnt have something to whine about.
    It's a subjective matter. It might be a minor thing to you and not so minor to others. In any case, they listened as the newest video only had jumping where it was needed.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  8. #238
    Player
    Ralos's Avatar
    Join Date
    Apr 2011
    Location
    Ishgard
    Posts
    414
    Character
    Ralos Mikorius
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Soukyuu View Post
    It's a subjective matter. It might be a minor thing to you and not so minor to others. In any case, they listened as the newest video only had jumping where it was needed.
    Honestly it's not really needed at all (or so I thought) since they said it will have no real purpose and is there simply for the aesthetic and novelty of being able to jump.
    (0)
    Quote Originally Posted by Fernehalwes View Post
    Great idea, Ralos!

    I'll pass it along to Yoshi-P personally

  9. #239
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ralos View Post
    Honestly it's not really needed at all (or so I thought) since they said it will have no real purpose and is there simply for the aesthetic and novelty of being able to jump.
    I don't see any novelty in it, not even for a FF. We could discuss it to death, but jumping is here to stay, so it's kinda useless.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #240
    Player
    Ralos's Avatar
    Join Date
    Apr 2011
    Location
    Ishgard
    Posts
    414
    Character
    Ralos Mikorius
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Soukyuu View Post
    I don't see any novelty in it, not even for a FF. We could discuss it to death, but jumping is here to stay, so it's kinda useless.
    I wasn't being argumentative. I have no problems with jumping and actually look forward to the added feature. I was just commenting that they said they weren't adding jump for any practical purposes, therefore it's a novelty and there is no "jumping where needed"
    (0)
    Quote Originally Posted by Fernehalwes View Post
    Great idea, Ralos!

    I'll pass it along to Yoshi-P personally

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