Quote Originally Posted by Tupster View Post
Jump jump jump jump jump jump.

Jumping seems to serve almost no purpose except to make me wonder why somebody is jumping. I was going to wait to complain until I saw how nervous players would be, but after seeing the Live Letter and now even this video where the PR rep can't keep from jumping, I must say that I really hate the jumping. It is really distracting. It looks bad (one should jump differently if one is running vs. standing still). It also seems like it will actually be unneeded to actually get anywhere.

The jumping needs to be fixed.

[Edit: I address a lot of criticism later in this thread and a lot of good points were made. I encourage anybody interested in this to read the thread.]
i think it's a bit more convenient to jump over a mile long fence, than to walk around it.
why is jumping bothering so many people so much? he only jumped 30 times in a 6min vid
they aren't gonna *fix* it, for the same reason they removed turn animations.

It looks nice, though i think the dungeon needs to be darker looks kinda stiff with global lighting. there should be glowing plants, or fireflies or other lightsources to brighten up some areas of interest. and some darker areas to make it a bit more gloomy and atomspheric.