Quote Originally Posted by Kallera View Post
You are forgetting something: all those jobs were after 10 years.

What did they have in the beginning? 6

After their first expansion: 15

We have 3 DoL, 7 DoW amd DoM with 7 jobs and and and 8th on the way, and about 8 crafting jobs.

Even if you didnt count the classes that's 19 different style of play. 19 things to level to 50.

If you were just count the classes you fight with its 8 things to level to 50, which could result in up to16 different styles of play depending on the changes in ARR. (Arcanist to summoner tactics for example.)
You missed the point of my post. It was not about how many jobs there were in that game but how diverse each were and how they were not restricted to a single weapon. Also about how much work is going to have to be put into XIV to add new jobs because they'll first have to add a new weapon for the new class then they can begin work on the new jobs.

Should they choose to tack the job to a pre-existing class it'll more then likely be limited to it's role with the handful of job skills it'll have with a bunch of non-role abilities from the class it came from.