

Subjobs are used to get traits and ability's from the job. XiV only lets you set specific skills that are severely limited when used on another class.Two things to consider...
1) Reflect upon the subjob system in XI. Now imagine XI with only the 6 starting jobs.
What's the point? Most people are going to use the same sub anyway right?
Now reflect on how it works with 20+ jobs.
FFXIV only has 7 disciplines. The more disciplines, the more sense the current system makes.
2) FFV. Main jobs and sub jobs. More similar to XI than XIV, because XIV has pre-set sub jobs.
However, there's also the "Bare" job. Essentially, can equip ANYTHING, and you choose which abilities to use.
In 14, that's kind of like being choosing between GLA or PUG, depending on which weapon you want to use,
Then the freedom to create your own custom character with whatever abilities you've learned elsewhere.
It makes sense to me. Hopefully this offers a different perception.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

